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	<title>playstation-portable &amp;laquo; WordPress.com Tag Feed</title>
	<link>http://wordpress.com/tag/playstation-portable/</link>
	<description>Feed of posts on WordPress.com tagged "playstation-portable"</description>
	<pubDate>Sat, 11 Oct 2008 13:07:35 +0000</pubDate>

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<title><![CDATA[TGS 2008: Spider-Man: Web of Shadows]]></title>
<link>http://elmundotech.wordpress.com/?p=1276</link>
<pubDate>Fri, 10 Oct 2008 22:57:32 +0000</pubDate>
<dc:creator>elmundotech</dc:creator>
<guid>http://elmundotech.pl.wordpress.com/2008/10/10/tgs-2008-spidey-web-of-shadows/</guid>
<description><![CDATA[

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<title><![CDATA[IGN: TGS Sony Booth Report]]></title>
<link>http://3amshinigami.wordpress.com/?p=448</link>
<pubDate>Fri, 10 Oct 2008 02:39:06 +0000</pubDate>
<dc:creator>3amshinigami</dc:creator>
<guid>http://3amshinigami.pl.wordpress.com/2008/10/10/ign-tgs-sony-booth-report/</guid>
<description><![CDATA[


 

TGS 2008: Sony Booth Report


Find out how Sony is pushing the PlayStation 3 and PSP in Japan.]]></description>
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<div id="articleHeaderTopic"><img src="http://media.ign.com/ign/images/events/583/2008/tgs_header_1_0.jpg" border="0" alt="" /><a href="http://games.ign.com/index/tgs/2008/index.html"> </a></div>
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<div class="headline">TGS 2008: Sony Booth Report</div>
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<h2>
<div class="subheadline">Find out how Sony is pushing the PlayStation 3 and PSP in Japan.</div>
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<div class="byline"><a rel="nofollow" href="http://ps3.ign.com/email.html"></a></div>
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<p><strong>October 9, 2008</strong> - Sony's Tokyo Game Show booth this year looked a lot like its booth last year, with distinct areas for the PSP and PS3. The only thing missing was that giant open theater that has served to pull people into past booths; it was replaced this year with a slightly closed stage area.</p>
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<p>On the PS3 side of things, while not playable, White Knight Story had the most visible signage at the booth. Sony also drew attention to the system's 17-and-up games, with special id check areas for the mostly western lineup.</p>
<p>The following first party titles were playable in the Sony booth this year:</p>
<p><em>Killzone 2<br />
Gran Turismo 5 Prologue Spec III<br />
Gomibako<br />
SOCOM: Confrontation<br />
Demon's Souls<br />
Flower<br />
PlayStation Home<br />
Mainichi Issyo<br />
Mr. Pain<br />
MotorSTorm 2<br />
Rag Doll Kung Fu<br />
LittleBigPlanet<br />
Linger in Shadows<br />
Resistance 2<br />
Wipeout HD</em></p>
<p>As usual, Sony also showed off third party titles in its booth.  The following were playable:</p>
<p><em>Minna de Spelunker (Irem)<br />
Guitar Hero 3 Legend of Rock (Activision)<br />
FIFA 09 World Class Socer (Electronic Arts)<br />
Street Fighter IV (Capcom)<br />
Resident Evil 5 (Capcom)<br />
Metal Gear Online (Konami)<br />
Way of the Samurai 3 (Spike)<br />
Sonic World Adventure (Sega)<br />
WWE 2009 SmackDown vs Raw (THQ)<br />
Dynasty Warriors Musou 2 (Bandai Namco)<br />
Naruto (Bandai Namco)<br />
</em><br />
Sony also pushed its new set of PS3 hardware, with packaging for the LittleBigPlanet bundle on display.<br />
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<p>For the PSP, the revitalized portable had a large selection of titles that included LocoRoco 2 and Patapon 2, along with more recent Japan-only unveils like Diamond and Gun Sound. As far as third parties are concerned, one could make the case that PSP was the center of focus over the PlayStation 3 at the moment.</p>
<p>The following first and third party PSP titles were playable at the Sony booth:</p>
<p>Clank &#38; Ratchet<br />
Remote Control: 23 Days to the Truth<br />
Sarugetchu Piposaru Senki<br />
Diamond and Gun Sound<br />
Patapon 2<br />
Bleach Soul Carnival<br />
Mainichi Issyo Portable<br />
Yuusha no Kuse ni Namaiki da or2<br />
Sengoku Basara Battle Heroes (PSP)<br />
Dynasty Warriors Multi Raid (Koei)<br />
Musou Orochi Maou Sairin (Koei)<br />
Kingdom Hearts Birth by Sleep (Square Enix)<br />
Dissidia Final Fantasy (Square Enix)<br />
Idol Master SP (Bandai Namco)<br />
Gundam VS Gundam (Bandai Namco)<br />
Tales of the World Radiant Mythology (Bandai Namco)</p>
<p>Sony also showed off its upcoming hardware lineup for the system.  The PSP-3000 set to hit Japan on the 16th.<br />
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<div class="VN_MoreLinks" style="text-align:left;"><a href="http://ps3.ign.com/articles/918/918092p1.html" target="_blank">Read Full HERE &#62;&#62;</a></p>
<div style="padding-top:5px;">Credit::ps3.ign.com</div>
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<title><![CDATA[TGS 08: PSP Wi-Fi Store opening Oct. 15 in Japan; all future first-party titles to be downloadable]]></title>
<link>http://lastshepard.wordpress.com/?p=697</link>
<pubDate>Thu, 09 Oct 2008 19:17:47 +0000</pubDate>
<dc:creator>aliengroups</dc:creator>
<guid>http://lastshepard.pl.wordpress.com/2008/10/09/tgs-08-psp-wi-fi-store-opening-oct-15-in-japan-all-future-first-party-titles-to-be-downloadable/</guid>
<description><![CDATA[
Sony has announced that all future first-party PSP games will be available through download in Japa]]></description>
<content:encoded><![CDATA[<p style="text-align:center;"><a href="http://lastshepard.wordpress.com/files/2008/08/psp-3000_1326_screen.jpg"><img class="aligncenter size-full wp-image-443" title="psp-3000_1326_screen" src="http://lastshepard.wordpress.com/files/2008/08/psp-3000_1326_screen.jpg" alt="" width="524" height="226" /></a></p>
<p style="text-align:left;">Sony has announced that all future first-party PSP games will be available through download in Japan, beginning later this year via the Wi-Fi Store. The store is scheduled to open in Japan on October 15th with the firmware v5.00 update. Games to be sold by direct download include <em>Secret Agent Clank</em> (11/20),<em> Patapon 2 </em> (11/27), and<em> LocoRoco 2</em> (12/4) (these titles will also be available on UMD). There is currently no date for the release of the store in North America or Europe. We're also wondering how downloadable games' pricing will compare to standard UMD retail prices (considering that direct downloads save on packaging, shipping and a slew of other costs). We'll update as soon as we hear anything.<a href="http://www.gamesindustry.biz/articles/all-future-sony-japan-psp-titles-to-be-released-via-download"><br />
</a></p>
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<title><![CDATA[TGS 08: PSP Plus adds DualShock 3 controller functionality]]></title>
<link>http://lastshepard.wordpress.com/?p=692</link>
<pubDate>Thu, 09 Oct 2008 19:11:17 +0000</pubDate>
<dc:creator>aliengroups</dc:creator>
<guid>http://lastshepard.pl.wordpress.com/2008/10/09/tgs-08-psp-plus-adds-dualshock-3-controller-functionality/</guid>
<description><![CDATA[
One of Sony&#8217;s upcoming PSP games, Resistance Retribution, will utilize a newly developed tech]]></description>
<content:encoded><![CDATA[<p><img class="aligncenter size-full wp-image-693" title="PS3 Controller Dual Shock 3" src="http://lastshepard.wordpress.com/files/2008/10/ds3ps3003.jpg" alt="" width="540" height="354" /></p>
<p>One of Sony's upcoming PSP games, Resistance Retribution, will utilize a newly developed technology called "PSP Plus." The feature will allow players of <em>Retribution</em> to connect their systems to the PS3, in order to enable use of PS3 wireless controllers. Using the DualShock will enable dual-analog control in the game. In addition, rumble will be supported. This potential use of connectivity was hinted at in a patent filed <a href="http://www.pspfanboy.com/2007/07/27/patent-reveals-controller-connectivity-for-psp/">over a year ago</a>. Other games may be able to potentially utilize PSP Plus, however, it is currently a <em>Retribution</em>-only tech. Stay tuned as we reveal the exciting additions PS3's <em>Resistance 2</em> and PSP's <em>Resistance Retribution</em> will bring.</p>
<p>[Update]</p>
<p>Remember Nintendo's attempts at GBA-GC connectivity? Well, Sony may be a generation late to the party, but at least they're doing it right. For this interesting gaming experiment, you'll need a PSP, a PS3, <em>Resistance 2</em> and <em>Resistance Retribution</em>. And the results are quite interesting. So we noted that you'll be able to use your DualShock controller with <em>Retribution</em> through a new feature called PSP Plus. However, there's even more fun to be had through the game's unique Infection mode. In this new feature, players can connect PSP's <em>Resistance Retribution</em> via USB cable to a PS3 running <em>Resistance 2</em>. From <em>R2</em>, players can go into the menu and activate Infection, which will almost instantly transform the PSP game.</p>
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<title><![CDATA[PSP Firmware 5.00 and PSP PSN Store Launch Next Week]]></title>
<link>http://playstationcore.wordpress.com/2008/10/09/psp-firmware-500-and-psp-psn-store-launch-next-week/</link>
<pubDate>Thu, 09 Oct 2008 17:08:16 +0000</pubDate>
<dc:creator>wardog546</dc:creator>
<guid>http://playstationcore.pl.wordpress.com/2008/10/09/psp-firmware-500-and-psp-psn-store-launch-next-week/</guid>
<description><![CDATA[PSP Fanboy has posted that next week, PSN on the PSP is coming&#8230;.in Japan. It will be out on Oc]]></description>
<content:encoded><![CDATA[<p>PSP Fanboy has posted that next week, PSN on the PSP is coming....in Japan. It will be out on October 15th and will add the built-in PSP store under a new XMB Catergory.</p>
<p>Then, Japan gets a regular release during the holiday season:</p>
<ul>
<li>Yuusha no Kuze ni Namaikida or2 (10/16)</li>
<li>Bleach Soul Carnival (10/23)</li>
<li>Secret Agent Clank (11/20)</li>
<li>Patapon 2 (11/27)</li>
<li>LocoRoco 2 (12/4)</li>
<li>Resistance Retribution</li>
</ul>
<p>via <a href="http://www.pspfanboy.com/2008/10/09/tgs-08-firmware-5-00-and-playstation-store-launch-next-week/">TGS 08: Firmware 5.00 and PlayStation Store launch next week - PSP Fanboy</a>.</p>
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<title><![CDATA[Loco Roco 2, Patapon 2 To Be Announced At TGS]]></title>
<link>http://bombmatt.wordpress.com/?p=1203</link>
<pubDate>Tue, 07 Oct 2008 15:27:02 +0000</pubDate>
<dc:creator>BOMB Matt</dc:creator>
<guid>http://bombmatt.wordpress.com/2008/10/07/loco-roco-2-patapon-2-to-be-announced-at-tgs/</guid>
<description><![CDATA[Not a rumor, absolutely confirmed. Details for platforms (but most likely on PSP only), game feature]]></description>
<content:encoded><![CDATA[<p>Not a rumor, absolutely confirmed. Details for platforms (but most likely on PSP only), game features, and release dates are still pending, but we'll keep you posted.</p>
<p>This is good news for anyone with a Playstation Portable, as the original games were milestones for the platform, qualifying as 'must have' titles.</p>
<p>All ye rejoice!</p>
<p>We'll fill in the details as we get them.</p>
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<title><![CDATA[PSP Brite Has PSN Store?]]></title>
<link>http://playstationcore.wordpress.com/2008/10/05/psp-brite-has-psn-store/</link>
<pubDate>Mon, 06 Oct 2008 04:18:19 +0000</pubDate>
<dc:creator>wardog546</dc:creator>
<guid>http://playstationcore.pl.wordpress.com/2008/10/05/psp-brite-has-psn-store/</guid>
<description><![CDATA[
This boxart from Amazon, shows that there is a PSN Store from the PSP. Same interface as PS3 and Pl]]></description>
<content:encoded><![CDATA[<p style="text-align:center;"><img class="aligncenter" src="http://playstationcore.files.wordpress.com/2008/10/51nbththswl_sl500_aa280_.jpg" alt="" /></p>
<p>This boxart from Amazon, shows that there is a PSN Store from the PSP. Same interface as PS3 and PlayStation Network logo in the middle. Seems like the PSP store could come before this is launched (or after). We will have to see on November 30, 2008.</p>
<p><a href="http://www.amazon.com/PSP-3000-Limited-Memory-Entertainment-Sony/dp/B001EPSAU2/ref=pd_bxgy_vg_img_a">Amazon.com: PSP 3000 Limited Edition 4GB Memory Entertainment Pack: Video Games</a></p>
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<title><![CDATA[Review: Monster Hunter Freedom]]></title>
<link>http://invadergamer.wordpress.com/?p=121</link>
<pubDate>Mon, 06 Oct 2008 01:54:35 +0000</pubDate>
<dc:creator>Invader Dem</dc:creator>
<guid>http://invadergamer.pl.wordpress.com/2008/10/06/review-monster-hunter-freedom/</guid>
<description><![CDATA[ 
Monster Hunter Freedom was the second game I bought for the PlayStation Portable. I had bought thi]]></description>
<content:encoded><![CDATA[<p style="text-align:center;"><a href="http://invadergamer.files.wordpress.com/2008/09/mhf-headershot.jpg"><img class="aligncenter size-full wp-image-122" style="border:1px solid black;" title="Monster Hunter Freedom" src="http://invadergamer.wordpress.com/files/2008/09/mhf-headershot.jpg" alt="" width="400" height="200" /></a><a href="http://invadergamer.wordpress.com/wp-admin/post.php?action=edit&#38;post=121"> </a></p>
<p style="text-align:left;">Monster Hunter Freedom was the second game I bought for the PlayStation Portable. I had bought this without doing a review because a friend of mine had the second game and really liked it. And for the most part we agree on game genres - we both think Final Fantasy 6 was the best Final Fantasy of the series - so for the most part when he likes a game it's assumed I'd like it too.</p>
<p style="text-align:left;">But unfortunately, it wasn't the case with this game. And with this game it's not that the game was bad - although there were quite a few things that irritated me - the main problem I had was the amount of time it took to do simple tasks. And it's the kind of game that I think is only appreciated by a select audience. I get what Capcom did with this series, however I just couldn't do it. And if you care to know what I'm talking about, read on.</p>
<p style="text-align:left;"><!--more--></p>
[caption id="attachment_160" align="alignleft" width="200" caption="While it&#39;s tedious to gather material for new equipment, the look of your new equipment makes the work worth it."]<a href="http://invadergamer.files.wordpress.com/2008/10/mhf-screenshot1.jpg"><img class="size-full wp-image-160" style="border:1px solid black;" title="Monster Hunter Freedom (Screenshot 1)" src="http://invadergamer.wordpress.com/files/2008/10/mhf-screenshot1.jpg" alt="While it's hard and sometimes tedious to gather items for new equipment, the look of your new equipment is worth it." width="200" height="200" /></a>[/caption]
<p style="text-align:left;">The game is beautiful. The videos are awesome - Capcom did a good job pushing the PSP for what it can do. The backgrounds give the feel that there is more than just the area that you're in and you really get a feel that you're out in the wilderness when you're hunting. And while the graphics are a thing to behold, they don't do a good job pointing out things that you can interact with. As a hunter, you can search plants, dung (yes, dung), catch bugs, mine and more. However, they don't do a good job at pointing out where you can do those things. Infact, finding plants can be really irritating because some elements of the area are meant to have plants to grab and others don't - yet they'll all look the same. A visual cue would have been nice when having to find this stuff. The game doesn't have a real good tutorial section, so some visual help would have been nice. Your equipment looks pretty damned awesome too. After your second upgrade you'll look like what a level 70 character from World of Warcraft would look like after getting epic gear. I think that was a smart move on Capcom because finding those materials were hard enough - so to make it look really nice was a good way to reward you.</p>
<p style="text-align:left;">As much as I tried the game, one of the reasons why I finally gave up on it were gameplay and controls. The controls, in my opinion, are terrible. You move with the analog stick and your camera is controlled with the D-Pad and the L button puts the camera behind you. I find two problems with this. Having your thumb on the analog stick and your index finger on the L button gets tiring after awhile - my hand cramped up shortly afterwords. The second is that you always can't have the camera behind you. You need to be able move the camera to see your surroundings. So in order to do that you have to take your thumb off the analog stick and move it to the D-Pad, leaving you open for an attack. It's very frustrating and I couldn't adapt to it.</p>
<p style="text-align:left;">It feels like they didn't really think out the controls. The attack button is the triangle button. You run with the R button and when your weapon is drawn ... you can't run. So if you need to run away, you have to sheathe your weapon first, then run. The X button makes you dive and the square button is your item button. It sounds like it's a little backwards. I would have liked it if your run/dodge button should be the X button and your attack could be the Square button and then your item button could be the R button. You'll notice that I suggested what the controls should be, meaning I had no option to change it.</p>
[caption id="attachment_161" align="alignright" width="200" caption="The map takes up the majority of the screen, and I don&#39;t really get what he numbers are for."]<a href="http://invadergamer.wordpress.com/files/2008/10/mhf-screenshot2.jpg"><img class="size-full wp-image-161" style="border:1px solid black;" title="Monster Hunter Freedom (Screenshot 2)" src="http://invadergamer.wordpress.com/files/2008/10/mhf-screenshot2.jpg" alt="The map takes up the majority of the screen, and I don't get what the numbers are for." width="200" height="200" /></a>[/caption]
<p style="text-align:left;">Gameplay was kind of clunky too. For being an expert hunter you couldn't sheathe your item while running. You had to stop and do it. When selecting your items you also had to have your weapon sheathed and it also had to be sheathed to use the selected item. So, a fighting process would go: Unsheathe, attack, sheathe, select potion for later, unsheathe, attack, sheathe, use potion (can't move while doing that either), unsheathe. Way too many steps. And if you use any other items, you can't run while doing it. It leaves you open for an attack. If I were hunting for something, I would never stop to do something in the heat of battle. That has a tendency to make battles very frustrating. Especially when you need to stop to heal and you have five enemies going after you. Sure - you could just exit that zone and heal ... but you shouldn't have to do that.</p>
<p style="text-align:left;">While you're attacking, you have to be careful to aim properly. There's no auto-aim, which is fine ... but once you start something you have to finish it - so if you miss, then you better hope that they don't attack you because there's nothing you can do. You get used to it ... but it's another aspect that is frustrating. It also doesn't help when the environment gets right in front of the camera in the heat of battle - because then you're battling four enemies, don't know which way you're aiming and you have to stop to move the camera so that you can see.</p>
<p style="text-align:left;">As for the story - what story? This game has no background whatsoever. You're a hunter. That's it.</p>
<p style="text-align:left;">I do like the way the game was presented. You didn't have to go through half-hour long cutscenes or a mind-numbing tutorial of how to move, how to attack, etc. You started your journey and you went to work. And your tutorials were given to you in the form of quests. So succeeding in your tutorials rewarded you. But their tutorials weren't terribly detailed. You're told to find a type of plant and that you press the Circle button to forage for plants - that's it. On that mission I remember thinking to myself, "Where in the hell do I go?"</p>
<p style="text-align:left;">But, that's the point that I think Capcom was aiming at. I think their plan was to make you as much of the hunter as they could be. So at the beginning of the game the hunter is new to the hunting scene and so are you. But with their form of tutorials you are given instructions by an elder or a wiseman ... so why couldn't he say WHERE to find the stuff?</p>
[caption id="attachment_162" align="alignleft" width="200" caption="No boars or wolves here - you fight some big enemies in your quest to become the best hunter."]<a href="http://invadergamer.files.wordpress.com/2008/10/mhf-screenshot3.jpg"><img class="size-full wp-image-162" style="border:1px solid black;" title="Monster Hunter Freedom (Screenshot 3)" src="http://invadergamer.wordpress.com/files/2008/10/mhf-screenshot3.jpg" alt="No boars or wolves here - you fight some big enemies in your quest to become the best hunter." width="200" height="200" /></a>[/caption]
<p style="text-align:left;">Despite all my negative comments ... I did find the game fun. I found the whole aspect of it to be quite ingenious. Instead of there being an epic battle ... it's just a game where you collect, kill and up your reputation. And in a way ... it's something that people strive for in MMORPG's. Me and my friend both agree that this could be considered a MMORPG for the console. And while things moved relatively slow, I was having fun. But it was at a certain quest where I had to do quite a bit to try to defeat a monster. However, when the game didn't do what the tutorial said should happen, I realized that this is a game that is meant to invest some serious time in. And in my case, that just won't be possible. I'd be one thing if I made continual progress but with this game it's expected that you start and complete a mission in one sitting and that just takes way too long. Plus, the various frustrations with the game ruined my enjoyment of the game .. but when I was able to make progress I really enjoyed the game.</p>
<p style="text-align:left;">In addition to the long missions, it also took awhile to get your upgrades. You have to do a lot of mining to get ore materials for weapon upgrades and there are only so many mining places in a zone. So you go out, mine go back and then go back out again. But it's aspects like these that give this game a great replayability. The idea of going out to earn your weapons and the exploration factor where there are literally hundreds of things you can discover and combine make this a game that you can really go back to. Unfortunately, if you're in a position where your time is limited then this game won't be for you. When I play a game for an hour I'd like to have some sort of accomplishment done and in this game I think it's very possible to waste an hour and accomplish nothing.</p>
<p style="text-align:left;">So now, let's wrap up the review.</p>
<p><strong>Graphics.</strong> A very pretty game. Detailed backgrounds, awesome video make this game nice piece of eye-candy. Lets you know that the PSP can push out PS2-like graphics. Not graphically separating interactive environments was a shame though. <strong>9/10.</strong></p>
<p><strong>Music &#38; Sound Effects.</strong> Nothing memorable. Sound effects, such as sword swinging, cutting into the enemy, and footsteps are fairly well done.  <strong>4/10</strong>.</p>
<p><strong>Gameplay &#38; Controls.</strong> The camera followed the action well, however moving the camera was a pain. Controls overall seemed quirky and could have been better had more thought been put into it. Having your camera movement on the same side as your character movement is frustrating. Most of the time you're either moving one or the other and having to press the L button constantly while using the analog stick can get uncomfortable. However, controls respond well to what you want to do - but the method for getting those actions done were unrealistic. During a fight, would you stop dead in your tracks to heal when your enemies are closing in on you? Or would you heal yourself while running if you could? Small areas gave you a good chance to leave and catch a breather if you needed to.<strong> 12/25</strong>.</p>
<p><strong>Story &#38; Presentation.</strong> Practically no story. Presentation was okay. Your tutorials were done through quests - rewarding you when you completed them. However, tutorials could be more detailed, but I think this was Capcom's intention so that the hunter started out with as much knowledge as you did - you learned as the hunter learned. While I think this is a smart way to present a game, more direction would have been nice. <strong>8/20.</strong></p>
<p><strong>Fun Factor.</strong> The game was enjoyable overall. It had frustrations that killed the fun factor for me. But at the same time, being able to do almost anything is a pretty neat thing for me. Unfortunately, the amount of time I think they wanted put into their missions is out of my range. Had I been single without a kid, I'm sure I would have been addicted to this game. <strong>20/25.</strong></p>
<p><strong>Replayability.</strong> You have a crapton to do. Want to mine? Fish? Catch Bugs? Collect plans? Combine various objects to get new tools? Increase your reputation as a hunter? Upgrade your material? Work on upgrading the town farm? No problem. There are a ton of quests and things to do to keep you going back to this game for a very long time. <strong>10/10.</strong></p>
[caption id="attachment_127" align="aligncenter" width="400" caption="Total Score: 63 pts., giving the game 3/5 invaders"]<a href="http://invadergamer.files.wordpress.com/2008/09/rating-card-monster-hunter-freedom.jpg"><img class="size-full wp-image-127" title="Monster Hunter Freedom" src="http://invadergamer.wordpress.com/files/2008/09/rating-card-monster-hunter-freedom.jpg" alt="63 pts., giving this game 3/5 invaders" width="400" height="91" /></a>[/caption]
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<title><![CDATA[Nintendo confirms new look DSi ]]></title>
<link>http://ebolg.wordpress.com/?p=22</link>
<pubDate>Sat, 04 Oct 2008 11:27:31 +0000</pubDate>
<dc:creator>ebolg</dc:creator>
<guid>http://ebolg.pl.wordpress.com/2008/10/04/nintendo-confirms-new-look-dsi/</guid>
<description><![CDATA[
 Nintendo confirms new look DSi 


 





Nintendo is close to overtaking its competitor Sony





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<div class="sh"><strong> Nintendo confirms new look DSi </strong></div>
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<p><!-- S BO --><!-- S IBYL --></p>
<p><!-- E IBYL --> <!-- S IIMA --></p>
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<div><strong><img src="http://newsimg.bbc.co.uk/media/images/45071000/jpg/_45071014_nintendo203.jpg" border="0" alt="Nintendo DS" hspace="0" vspace="0" width="203" height="200" /></strong></p>
<div class="cap">Nintendo is close to overtaking its competitor Sony</div>
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<p><!-- E IIMA --><strong>Nintendo has confirmed it will start selling a new version of its handheld DS console in Japan this Christmas with a UK launch likely early next year.</strong></p>
<p>The dual-screen Nintendo DSi will come with a camera, digital music player and improved wireless internet.</p>
<p>Thinner than the current model with a bigger screen, it will go on sale in Japan on 1 November 1 for 18,900 yen, or about £102.</p>
<p>Nintendo President Satoru Iwata said the new DS camera would let players edit photos using a basic paint program and then share those files with friends.</p>
<p><strong>Music feature</strong></p>
<p>"We want our customers to individualise their Nintendo DSi," he said.</p>
<p>The music player will let users change the speed of the sound to slow down and speed up music and speech files stored on an external memory card.</p>
<p>Nintendo is close to overtaking Sony as the largest maker of video game systems in the world after three years of strong growth.</p>
<p>Its Wii console far outsells both Sony's PS3 and Microsoft's XBox 360 in both Japan and the UK, according to research company VG Chartz.</p>
<p>In the handheld market, the DS is the leader with 81 million units shipped worldwide.</p>
<p>But in Japan, Nintendo has started losing out to Sony's rival Playstation Portable (PSP). Games magazine publisher Enterbrain reckons the PSP has now outsold the DS for five months in a row.</p>
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<title><![CDATA[PSP On Top in Japan For 1st Half of 2008]]></title>
<link>http://playstationcore.wordpress.com/2008/10/02/psp-on-top-in-japan-for-1st-half-of-2008/</link>
<pubDate>Thu, 02 Oct 2008 23:13:18 +0000</pubDate>
<dc:creator>wardog546</dc:creator>
<guid>http://playstationcore.pl.wordpress.com/2008/10/02/psp-on-top-in-japan-for-1st-half-of-2008/</guid>
<description><![CDATA[Sales of the PSP has been lagging lately and the low flux of games, but the portable has been doing ]]></description>
<content:encoded><![CDATA[<p>Sales of the PSP has been lagging lately and the low flux of games, but the portable has been doing well in Japan. There has been 1,583,731 [PSP] Units sold compared to 1,314,919 [DS] Units to the Nintendo Competitor, according to Enterbrain. The PSP still has a long ways to go to catch up with the DS.</p>
<p>In the software section, <em>Monster Hunter Portable 2nd G, </em>has sold 1,602,386 copies but was beaten by Mario Kart Wii, which sold 1,744,387 copies.</p>
<p>The PSP Brite will be releasing next week and the Nintendo DSi a month later. The sales for these two determine who wins.</p>
<p><a href="http://www.famitsu.com/game/news/1218501_1124.html">Famitsu.com</a></p>
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<title><![CDATA[GAMING]]></title>
<link>http://dailymarauder.wordpress.com/?p=5942</link>
<pubDate>Thu, 02 Oct 2008 22:07:48 +0000</pubDate>
<dc:creator>Marauder</dc:creator>
<guid>http://dailymarauder.com/2008/10/02/gaming-239/</guid>
<description><![CDATA[GAMING
Video game  publishers are rushing to embrace low-budget software this year as they look for ]]></description>
<content:encoded><![CDATA[<p class="MsoNormal"><strong><strong><span style="font-family:Century Gothic;color:green;font-size:large;"><span style="font-weight:normal;font-size:16pt;color:green;font-family:'Century Gothic';"><a href="http://dailymarauder.com/category/gaming/"><strong><span style="color:green;"><span style="font-weight:bold;color:green;">GAMING</span></span></strong></a></span></span></strong></strong><strong><span style="font-family:Century Gothic;color:green;font-size:large;"><span style="font-weight:bold;font-size:16pt;color:green;font-family:'Century Gothic';"></span></span></strong></p>
<p class="MsoNormal"><span style="font-family:Century Gothic;color:black;font-size:x-small;"><span style="font-size:10pt;color:black;font-family:'Century Gothic';">Video game  publishers are rushing to embrace low-budget software this year as they look for  the next big title. In search of a broader audience, companies are giving  independent game developers a larger share of the profits as an incentive to  create more titles. <a href="http://r.smartbrief.com/resp/mBnslsvikJoDuVCibSnTNzjq?format=standard" target="_blank">The Wall Street Journal</a></span></span><span style="font-family:Century Gothic;color:#666666;font-size:x-small;"><span style="font-size:10pt;color:#666666;font-family:'Century Gothic';"> (10/2)</span></span></p>
<p class="MsoNormal"><a href="http://online.wsj.com/article/SB122291033879496763.html?mod=dist_smartbrief"><img class="alignnone size-full wp-image-5943" title="casual" src="http://dailymarauder.wordpress.com/files/2008/10/casual.jpg" alt="" width="262" height="174" /></a></p>
<p class="MsoNormal"><span style="font-family:Century Gothic;color:black;font-size:x-small;"><span style="font-size:10pt;color:black;font-family:'Century Gothic';"> </span></span></p>
<p class="MsoNormal"><span style="font-family:Century Gothic;color:black;font-size:x-small;"><span style="font-size:10pt;color:black;font-family:'Century Gothic';">Nintendo</span></span><span style="font-family:Century Gothic;color:black;font-size:x-small;"><span style="font-size:10pt;color:black;font-family:'Century Gothic';"> will put a  new version of its hit DS handhelds on sale in Japan on Nov. 1,  and they will be equipped with music-playing and camera features, the company's  president, Satoru Iwata, said today. Overseas versions of the new DSi -- which  will cost $179 in Japan -- will ship next year. <a href="http://r.smartbrief.com/resp/mBnslsvikJoDuRCibSnTlFAm?format=standard" target="_blank">Bloomberg</a></span></span><span style="font-family:Century Gothic;color:#666666;font-size:x-small;"><span style="font-size:10pt;color:#666666;font-family:'Century Gothic';"> (10/2)</span></span></p>
<p class="MsoNormal"><span style="font-family:Century Gothic;color:#666666;font-size:x-small;"><span style="font-size:10pt;color:#666666;font-family:'Century Gothic';"> </span></span></p>
<p class="MsoNormal"><span style="font-family:Century Gothic;color:black;font-size:x-small;"><span style="font-size:10pt;color:black;font-family:'Century Gothic';">Sony</span></span><span style="font-family:Century Gothic;color:black;font-size:x-small;"><span style="font-size:10pt;color:black;font-family:'Century Gothic';"> said its  PlayStation 3 and PSP video game systems were performing better than expected  and predicted the company would meet its full-year projections -- even if the  economy gets worse. <a class="zem_slink" title="Sony Computer Entertainment" rel="homepage" href="http://www.scei.co.jp/index_e.html">Sony Computer Entertainment of America</a> CEO Jack Tretton said  PS3 sales had doubled from a year ago and characterized potential product  shortages this holiday season as "not drastic." <a href="http://r.smartbrief.com/resp/mBnslsvikJoDuTCibSnTwNoC?format=standard" target="_blank">Reuters</a></span></span><span style="font-family:Century Gothic;color:#666666;font-size:x-small;"><span style="font-size:10pt;color:#666666;font-family:'Century Gothic';"> (10/1)</span></span></p>
<div class="zemanta-pixie" style="margin-top:10px;height:15px;"><a class="zemanta-pixie-a" title="Zemified by Zemanta" href="http://reblog.zemanta.com/zemified/76eca212-814c-4035-a746-258acf727cb4/"><img class="zemanta-pixie-img" style="border:medium none;float:right;" src="http://img.zemanta.com/reblog_e.png?x-id=76eca212-814c-4035-a746-258acf727cb4" alt="Reblog this post [with Zemanta]" /></a></div>
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<title><![CDATA[Nintendo lançará DS com câmera e player de música em novembro]]></title>
<link>http://renanviegas.wordpress.com/?p=352</link>
<pubDate>Thu, 02 Oct 2008 18:39:02 +0000</pubDate>
<dc:creator>renanviegas</dc:creator>
<guid>http://renanviegas.pl.wordpress.com/2008/10/02/nintendo-lancara-ds-com-camera-e-player-de-musica-em-novembro/</guid>
<description><![CDATA[A Nintendo anunciou que lançará em 1o de novembro, no Japão, uma versão do portátil DS que pode]]></description>
<content:encoded><![CDATA[<p>A Nintendo anunciou que lançará em 1o de novembro, no Japão, uma versão do portátil DS que poderá tirar fotos e tocar música, em uma tentativa de sedimentar sua liderança contra o PlayStation Portable (SPS), da Sony, e se esgueirando pelo território do iPod e do iPhone, da Apple. O novo modelo, que será mais fino e terá tela maior que o DS atual, será vendido por 18.900 ienes (179 dólares), ante o preço de 16.800 ienes do modelo atual. O aparelho deverá ser mais barato que o PSP, que custa 19.800 ienes.</p>
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<title><![CDATA[Войната на джобните конзоли!]]></title>
<link>http://strangera.wordpress.com/?p=3581</link>
<pubDate>Thu, 02 Oct 2008 09:32:15 +0000</pubDate>
<dc:creator>stranger</dc:creator>
<guid>http://strangera.com/2008/10/02/handheld-war/</guid>
<description><![CDATA[Като човек който прекарва чудовищно много време в разн]]></description>
<content:encoded><![CDATA[<p>Като човек който прекарва чудовищно много време в разни автобуси, който киснат в задръствания, намирам <a href="http://en.wikipedia.org/wiki/Handheld_game_console">хендхел конзолите</a> за особено ценно изобретение :D</p>
<p>Проблема беше, че от времето на първият <a href="http://en.wikipedia.org/wiki/Game_Boy">Game Boy</a> до сега, не бях попадал на нищо което да хване вниманието ми, и да удовлетвори геймърските ми нужди ;) <a href="http://en.wikipedia.org/wiki/Nintendo_DS">Nintendo DS</a>-а ми е твърде детски, грозен, а и честно казано двата екрана са твърде объркващи за простите ми изисквания.</p>
<p><a href="http://en.wikipedia.org/wiki/PlayStation_Portable">PlayStation Portable</a>- (PSP) пък е твърде голям, и не предлага нищо революционно. А това е нужно при положение, че игрите за хендхели са грозни като смъртта :)</p>
<p>Т.е нищо не подхождаше на изтънченият ми вкус... и така докато не видях <a href="http://www.apple.com/ipodtouch/">iPod touch</a>-а на <a href="http://www.apple.com/">Apple</a>. Както може би знаете, iPod touch-а е почти едно към едно с телефона на "нахапаните ябълки" - iPhone 3G. Само дето му липсват телефонните функции, и GPS-а, но пък е една идея по-малък.</p>
[caption id="attachment_3582" align="alignright" width="121" caption="Приблизително реални размери."]<a href="http://strangera.files.wordpress.com/2008/10/ds-vs-psp-vs-iphone.jpg"><img class="size-thumbnail wp-image-3582" title="ds-vs-psp-vs-iphone" src="http://strangera.wordpress.com/files/2008/10/ds-vs-psp-vs-iphone.jpg?w=121" alt="" width="121" height="96" /></a>[/caption]
<p>Но причината, за този пост е малко по-различна. В него искам да си поговорим съвсем малко за Хендхел войната, в която вече иман нов играч - именно въпросният iPod touch. Тъй като вече има адекватно инфо за новото PSP - <a href="http://www.joystiq.com/2008/08/20/sony-officially-announces-psp-3000/">PSP-3000</a> и новата версия на Nintendo DS - <a href="http://www.joystiq.com/2008/10/02/nintendo-officially-unveils-nintendo-dsi/">Nintendo DSi</a>, <a href="http://www.joystiq.com/2008/10/02/nintendo-dsi-vs-psp-3000-vs-ipod-touch-v1-0/">joystiq.com</a> са направили кратко сравнение, между Nintendo DSi; PSP-3000 и iPod Touch. Тъй като инфото е интересно, по-долу съм добавил табличката на <a href="http://www.joystiq.com/2008/10/02/nintendo-dsi-vs-psp-3000-vs-ipod-touch-v1-0/">joystiq.com</a>, която нагледно демонстрира плюсовете и минусите на трите джобни конзоли.</p>
<p><a href="http://strangera.wordpress.com/files/2008/10/nintendo-dsi-vs-psp-3000-vs-ipod-touch.jpg"><img class="alignnone size-full wp-image-3583" title="nintendo-dsi-vs-psp-3000-vs-ipod-touch" src="http://strangera.wordpress.com/files/2008/10/nintendo-dsi-vs-psp-3000-vs-ipod-touch.jpg" alt="" width="488" height="498" /></a><br />
<em>1: Приблизителен размер, базиран на твърдението на Nintendo, че DSi е с 12% по-тънък от DS Lite</em></p>
<p>Важно е да се отбележи, че въпреки, че iPod Touch-а е с по-бърз процесор (като MHz), PSP-то е доста по "умно". Причината е проста - iPod-а и DSi-а използват ARM процесори - това са стандартни процесори за мобилни телефони, PDA-и, MP3 плейъри, и други малки и компактни устройства. От друга страна, архитектурата на CPU-то на PSP-то е почти същото като <a href="http://en.wikipedia.org/wiki/Emotion_Engine">Emotion Engine</a>-а, който реално захранва PlayStation2. Тоест да - CPU-то на PSP-3000 е доста по-бързо.</p>
<p>И така, правете си изводи сами, и все пак имайте предвид, че когато излезе повече инфо за PSP-3000 и DSi е възможно някой от параметрите в табличката да претърпят леки промени. Аз вече съм взел решение, за себе си... То се основава най-вече на революционният начин на управление на игрите, компактният размер и начина по-който плейъра се справя и с другите "мултимедиини задачи". Е разбира се, и огромната фенщина към продуктите носещи белега на "нахапаната ябълка"... ;) Сега само трябва да изчакам до ноември, когато ще ми го донесат ;) защото каквото и да си говорим, да си купиш който и да е от тези продукти в БГ е голяма грешка ;)</p>
<p>Ако имате желание, можете да гласувате за тази статия <a href="http://svejo.net/home/link_summary/82870-Voinata-na-djobnite-konzoli">тук</a>. 10х</p>
<p>За тази статия, са използвани материали от <a href="http://www.joystiq.com/2008/10/02/nintendo-dsi-vs-psp-3000-vs-ipod-touch-v1-0/">Nintendo DSi vs. PSP-3000 vs. iPod Touch</a> [joystiq]</p>
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<title><![CDATA[Sony TGS 2008 Line-up]]></title>
<link>http://3amshinigami.wordpress.com/?p=268</link>
<pubDate>Wed, 01 Oct 2008 23:35:35 +0000</pubDate>
<dc:creator>3amshinigami</dc:creator>
<guid>http://3amshinigami.pl.wordpress.com/2008/10/01/sony-tgs-2008-line-up/</guid>
<description><![CDATA[


Sony has revealed what PSP and PS3 games will be shown at this years Tokyo Game Show.
- Guitar He]]></description>
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<p><img class="VN_HSImage" src="http://m2.n4g.com/8/News/207000/207840_1_hs.jpg" alt="" align="right" /></p>
<p><!--INFOLINKS_ON-->Sony has revealed what PSP and PS3 games will be shown at this years Tokyo Game Show.</p>
<p>- <strong>Guitar Hero III</strong> (PS3) : playable<br />
- <strong>FIFA 09</strong> (PS3) : playable<br />
- <strong>Street Fighter IV</strong> (PS3) : playable<br />
- <strong>Resident Evil 5</strong> (PS3) : playable<br />
- <strong>Lumines Super Nova</strong> (PS3) : playable<br />
- <strong>Metal Gear Solid Online</strong> (PS3) : playable<br />
- <strong>Way of the Samurai 3</strong> (PS3) : playable<br />
- <strong>Sonic Unleashed</strong> (PS3) : playable<br />
- <strong>Socom : Confrontation</strong> (PS3) : playable<br />
- <strong>PlayStation Home</strong> (PS3) : playable<br />
- <strong>Dokodemo Issho </strong> (PS3) : playable<br />
- <strong>MotorStorm Pacific Rift</strong> (PS3) : playable<br />
- <strong>LittleBigPlanet</strong> (PS3) : playable<br />
- <strong>Resistance 2</strong> (PS3) : playable<br />
- <strong>WWE SmackDown vs. Raw 2009</strong> (PS3) : playable<br />
- <strong>Dynasty Warriors : <strong>Gun</strong> dam 2</strong> (PS3) : playable<br />
- <strong>Naruto Ultimate Ninja Storm</strong> (PS3) : playable<br />
- <strong>Devil Kings : Battle Heroes</strong> (PSP) : playable<br />
- <strong>Dynasty Warriors Multi Raid</strong> (PSP) : playable<br />
- <strong>Warriors Orochi 2</strong> (PSP) : playable<br />
- <strong>Kingdom Hearts : Birth by Sleep</strong> (PSP) : playable<br />
- <strong>Dissidia : Final Fantasy</strong> (PSP) : playable<br />
- <strong>Secret Agent Clank</strong> (PSP) : playable<br />
- <strong>Ape Quest</strong> (PSP) : playable<br />
- <strong>Patapon 2</strong> (PSP) : playable<br />
- <strong>Bleach : Soul Carnival</strong> (PSP) : playable<br />
- <strong>Dokodemo Issho</strong> (PSP) : playable<br />
- <strong>Yusha no Kuse ni Namaikida 2</strong> (PSP) : playable<br />
- <strong>LocoRoco 2</strong> (PSP) : playable<br />
- <strong>The Idolmaster SP</strong> (PSP) : playable<br />
- <strong>Mobile Suit <strong>Gun</strong> dam : <strong>Gun</strong> dam Vs. <strong>Gun</strong> dam</strong> (PSP) : playable<br />
- <strong>Tales of the World : Radiant Mythology 2</strong> (PSP) : playable<br />
- 1 unannounced PS3 game from IREM<br />
- 1 unannounced PS3 game from <em>Konami</em> <strong>(please let it be  ZOE3!!!)</strong><br />
- 9 unannounced PS3 games + 3 unannounced PSP games from <em>Sony Computer Entertainment</em></p>
<div class="zemanta-pixie" style="margin-top:10px;height:15px;"><a class="zemanta-pixie-a" title="Zemified by Zemanta" href="http://reblog.zemanta.com/zemified/2afc4b8c-5c00-49a5-9f01-236aa949fcfa/"><img class="zemanta-pixie-img" style="border:medium none;float:right;" src="http://img.zemanta.com/reblog_e.png?x-id=2afc4b8c-5c00-49a5-9f01-236aa949fcfa" alt="Reblog this post [with Zemanta]" /></a></div>
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<title><![CDATA[TGS 2008: 14 novos títulos não anunciados para PSP/PS3]]></title>
<link>http://portallos.wordpress.com/?p=3353</link>
<pubDate>Tue, 30 Sep 2008 15:58:10 +0000</pubDate>
<dc:creator>Dadah</dc:creator>
<guid>http://portallos.pl.wordpress.com/2008/09/30/tgs-2008-14-titulos-nao-anunciados-da-sony/</guid>
<description><![CDATA[
Acontece entre os dias 9 e 12 de Outubro a Tokyo Game Show 2008 (imagino que seja a maior feira jap]]></description>
<content:encoded><![CDATA[<p><img class="alignnone" src="http://img301.imageshack.us/img301/2695/tgs2008posterfs7.jpg" alt="" width="425" height="601" /></p>
<p style="text-align:justify;">Acontece entre os dias 9 e 12 de Outubro a Tokyo Game Show 2008 (imagino que seja a maior feira japonesa de games). A Sony revelou que serão anunciados 14 novos jogos para Playstation Portable (PSP) e Playstation 3.</p>
<p style="text-align:justify;">Para PSP, serão 3 títulos da Sony Computer Entertainment. E para PS3 serão um da Irem Software Engineering, um da Konami, e nove da Sony Computer Entertainment.</p>
<p style="text-align:justify;">Lista do que já se sabe que estará disponível para PSP:</p>
<p style="padding-left:30px;text-align:justify;"><em>Sengoku BASARA: Battle Heroes</em><br />
<em>Shin Sangoku Musou: MULTI RAID</em><br />
<em>Musou OROCHI: Maou Sairin</em><br />
<em>KINGDOM HEARTS Birth by Sleep</em><br />
<em>DISSIDIA FINAL FANTASY</em><br />
<em>Clank &#38; Ratchet: Maru Hi Mission Ignition!</em><br />
<em>Sarugetchu Pipo-Saru Senki</em><br />
<em>Patapon 2 Donchaka</em><br />
<em>BLEACH ~Soul Carnival~</em><br />
<em>Mainichi Issho Portable</em><br />
<em>Yuusha no Kuse ni Namaikida or2</em><br />
<em>LocoRoco 2</em><br />
<em>THE iDOLM@STER SP</em><br />
<em>Mobile Suit Gundam: Gundam vs. Gundam</em><br />
<em>Tales of the World: Radiant Mythology 2</em></p>
<p style="text-align:justify;">E a lista para PS3:</p>
<p style="padding-left:30px;text-align:justify;"><em>Guitar Hero: Legends of Rock</em><br />
<em>FIFA 09 World Class Soccer</em><br />
<em>Street Fighter IV</em><br />
<em>Resident Evil 5</em><br />
<em>Lumines Super Nova</em><br />
<em>Metal Gear Online</em><br />
<em>Way of the Samurai 3</em><br />
<em>Sonic World Adventure</em><br />
<em>SOCOM: Confrontation</em><br />
<em>PlayStation Home</em><br />
<em>Mainichi Issho</em><br />
<em>MotorStorm 2</em><br />
<em>LittleBigPlanet</em><br />
<em>Resistance 2</em><br />
<em>WWE 2009 SmackDown vs RAW</em><br />
<em>Gundam Musou 2</em><br />
<em>Naruto: Ultimate Ninja Storm</em></p>
<p style="text-align:justify;">Claro que desses 14 jogos devem ter alguns de gosto dúbio pelo meio, mas sendo alguns muito bons está ótimo já =]</p>
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<title><![CDATA[Boato vira fato; DS vai ter alterações para ser um iPod]]></title>
<link>http://noreset.wordpress.com/?p=1524</link>
<pubDate>Tue, 30 Sep 2008 05:12:30 +0000</pubDate>
<dc:creator>Coelho Cido</dc:creator>
<guid>http://noreset.pl.wordpress.com/2008/09/30/boato-vira-fato-ds-vai-ter-alteracoes/</guid>
<description><![CDATA[
Nintendo quer derrubar iPod melhorando DS: ganância?
Pois é, os boatos viraram realidade. A Ninte]]></description>
<content:encoded><![CDATA[<p><img class="alignnone size-full wp-image-1248" title="noreset_gamenews" src="http://noreset.wordpress.com/files/2008/09/noreset_gamenews.png" alt="" width="427" height="71" /></p>
[caption id="attachment_931" align="alignnone" width="425" caption="Nintendo quer derrubar iPod melhorando DS: ganância?"]<img class="size-full wp-image-931" title="Nintendo quer derrubar iPod melhorando DS" src="http://noreset.wordpress.com/files/2008/06/nds-prints-money.gif" alt="Nintendo quer derrubar iPod melhorando DS" width="425" height="263" />[/caption]
<p><a href="http://noreset.wordpress.com/files/2008/09/sub_ds.png"><img class="alignleft size-full wp-image-1399" title="sub_ds" src="http://noreset.wordpress.com/files/2008/09/sub_ds.png" alt="" width="147" height="71" /></a>Pois é, os boatos viraram realidade. A <strong>Nintendo</strong> planeja lançar um novo<strong> DS</strong> que poderá tirar fotos e tocar música. De acordo com o jornal nipônico Nikkei, o novo modelo deve ser lançada até o fim do ano.</p>
<p>Essa decisão foi tomada porque a Big N quer bater de frente com o <strong>iPod</strong> da <strong>Apple</strong>.</p>
<p>Além disso, o DS terá funções de comunicação sem fio - wireless - e não custará caro. Custará US$ 189 no Japão.</p>
<p>Até agora a Nintendo vendeu mais de 80 milhões de portáteis. O DS concorre diretamente com o <strong>PSP</strong>, <strong>PlayStation Portable</strong>, da <strong>Sony</strong>, porém o console da família <strong>PS</strong> consegue avançar nas vendas para tentar moder um pedaço das vendas da Nintendo.</p>
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<title><![CDATA[New Screen shots of Final Fantasy Dissidia for the Playstation Portable]]></title>
<link>http://everythingps3.wordpress.com/?p=923</link>
<pubDate>Sat, 27 Sep 2008 16:47:46 +0000</pubDate>
<dc:creator>Admin</dc:creator>
<guid>http://everythingps3.pl.wordpress.com/2008/09/27/new-screen-shots-of-final-fantasy-dissidia-for-the-playstation-portable/</guid>
<description><![CDATA[&#8220;Dark Knight and a Paladin fight switched to a&#8221; style change &#8220;concept. Dark knight]]></description>
<content:encoded><![CDATA[<p><span><span style="font-size:10pt;">"Dark Knight and a Paladin fight switched to a" style change "concept. Dark knight with a good head against the ground, is slow to move to the excellent attack power. Paladin a good game in the air, move quickly, Excels is in defense, "said Takahashi, director of planning</span></span></p>
<p><span><span style="font-size:10pt;"><img class="alignnone" src="http://www.famitsu.com/game/coming/__icsFiles/artimage/2008/09/24/pc_fc_n_gs/0926diss01_300.jpg" alt="" width="300" height="461" /></span></span></p>
<p><span><span style="font-size:10pt;"><img class="alignnone" src="http://www.famitsu.com/game/coming/__icsFiles/artimage/2008/09/24/pc_fc_n_gs/0926diss02_300.jpg" alt="" width="300" height="432" /></span></span></p>
<p><span><span style="font-size:10pt;">The most powerful black magic man of armor. In the original to get a crystal, from the shadow of the kingdom of Baron a plot to dominate巡RASHI. Mitsunori Takahashi's planning director, said "the development of the concept GORUBEZA, in the first inning of a range of different kinds of techniques to invoke the" double action ". Short and long-distance KURI出SHI skills at the same time, both hit Depending on whether the changes to the combo</span></span></p>
<p><span><span style="font-size:10pt;"><img class="alignnone" src="http://www.famitsu.com/game/coming/__icsFiles/artimage/2008/09/24/pc_fc_n_gs/0926diss03_450.jpg" alt="" width="450" height="462" /></span></span></p>
<p><span><span style="font-size:10pt;">Dissidia: FF, a character's face was arranged in a move the pieces do not move. The enemy of my pieces to be placed next to the bridge and plunge into battle. The battle to win back to the screen again to move the pieces. In addition, during the Battle of the stage, it is the end of the recovery's strength. Equipment on board with a treasure chest, and the restorative potion can be arranged, so use them well</span></span></p>
<p><span><span style="font-size:10pt;">[gallery]</span></span></p>
<p><span><span style="font-size:10pt;">There's new video up for  Dissidia Final Fantasy. <a href="http://www.gametrailers.com/player/40545.html">link</a></span></span></p>
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<title><![CDATA[PSP, Playstation Portable, ¿que necesita para triunfar?]]></title>
<link>http://solounblogmas.wordpress.com/?p=17</link>
<pubDate>Fri, 26 Sep 2008 22:49:35 +0000</pubDate>
<dc:creator>egemdark</dc:creator>
<guid>http://solounblogmas.pl.wordpress.com/2008/09/26/psp-playstation-portable-%c2%bfque-necesita-para-triunfar/</guid>
<description><![CDATA[En la navidad del 2007, consegui un Nintendo DS Lite, me gustó un tiempo sin embargo, ya lego un mo]]></description>
<content:encoded><![CDATA[<p>En la navidad del 2007, consegui un Nintendo DS Lite, me gustó un tiempo sin embargo, ya lego un momento en el que veia la consola y ya ni sabia que hacer xD.. Yo llevo la portatil a muchos lados ya que por negocios me toca viajar mucho, entonces, siempre tengo que llevar algo para entretenerme en las largas horas que paso en el bus -3-.</p>
<p>El DS Lite sentia que ya no habia nada interesante que le pudiera sacar, así que decidí donarlo y consegui un PSP. Tenia mis dudas, pero a un mes de tenerlo puedo decir que estoy impresionado por la pequeña maquinita de Sony.</p>
<p>Tiene cosas que la Nintendo DS desearia: Reproduce Musica, Videos, todo gracias a Memory Sticks. me ha gustado mucho, y los juegos tambien me han dejado impresionado: Fácilmente tienen la calidad de los juegos de PS2 y se ven bastante bien, God Of War, Chain of Olympus, FFVII Crisis Core, entre muchos otros, me han dejado impresionado la verdad. Sin embargo, siento que hay algunas cosas que, aprovechando el PSP lo que ya tiene, podria mejorar su popularidad entre los gamers:</p>
<p>1.- Mejor Bateria: me fascina la consola en general, pero no me gusta tener que llevar en mi maleta 3 baterias más para los viajes de más de 18 horas. Si consiguen una bateria que minimo dure 12 horas, tendrian esta parte cubierta.</p>
<p>2.- Una Playstation Store para PC: Amigos de Sony, le dieron la posibilidad al PSP, de conectarse a una PC cualquiera. No desaprovechen esa virtud! Facilmente, pueden crear una Playstation Store para PC, por que en lo personal, NO ME PARECE que para que tengas acceso a la tienda de Playstation tenga que invertir en un Ps3 que me cuesta 400 dolares =/, Esto mejoraria REALMENTE las ventas del PSP y tambien de sus juegos, y aparte recduciria los costes de publicación de un juego en su consola. Imaginenselo como una App Store  de Apple, pero para Sony. No estaria tan mal verdad?, Lo compras, lo descargas, y a disfrutar =D. Todo esto en la comodidad de tu hogar en una PC, y tambien sin mencionar, que esto recduciria realmente la pirateria de juegos para la consola.</p>
<p>3.-Diganle adios al UMD: Ok, si quieren dejenselo para todos esos juegos que estan ya en ese formato, pero por dios, paren de darle apoyo a un formato que, desde el principio, se ve como una muy mala idea. el UMD es el formato en el que actualmente distribuyen los juegos para esta consola, y esta bien, si no fuera por la gran cantidad de veces que el mini lector debe accesar al UMD, lo que jode tambien la bateria en cuanto a duracion de la misma.</p>
<p>Como ven, son 3 sencillas cosas que le podrian dar un empujoncito a esta querida consola, que aunque me gusta bastante, la verdad desanima mucho ver como la prensa especializada la trata como el patito negro de las portatiles.</p>
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<title><![CDATA[Mana Khemia Portable - New Import, In Stock]]></title>
<link>http://ncsx.wordpress.com/?p=4038</link>
<pubDate>Fri, 26 Sep 2008 16:17:58 +0000</pubDate>
<dc:creator>ncsx</dc:creator>
<guid>http://ncsx.pl.wordpress.com/2008/09/26/mana-khemia-portable-new-import-in-stock/</guid>
<description><![CDATA[ «©NCSX»    Vain Aureolus is a student at a school of alchemy                              where ]]></description>
<content:encoded><![CDATA[<p><a href="http://www.ncsxshop.com/cgi-bin/shop/ULJM-05345.html"><img class="alignleft size-full wp-image-4039" title="mana_khemia_psp" src="http://ncsx.wordpress.com/files/2008/09/mana_khemia_psp.jpg" alt="" width="130" height="222" /></a> <span style="font-family:Verdana;color:#999999;font-size:xx-small;">«©NCSX» </span> <span style="color:#000000;"> <span style="font-size:9pt;font-family:Verdana;"> Vain Aureolus is a student at a school of alchemy                              where younglings learn the ways and means of mixing                              reagents with over 400 assorted bits to craft new                              and wonderful creations. Together with his fellow                              students </span> <span style="font-size:9pt;font-family:Verdana;">Philomel                              Hartung, Gunnar Damm, and Titil Mimi Nike Mele, Vain                              goes to class in weekly increments and then stalks                              out into the wilds to gather ingredients and battle                              monsters. Vain's interaction with party members                              serves to strengthen the bond between them which                              leads to a cohesive battle unit. Quests serve as                              homework in the world of Mana-Khemia and a passing                              grade is granted upon each quest's successful                              completion. </span></span> <span style="font-family:Verdana;color:#999999;font-size:xx-small;"></p>
<p></span> <span style="font-size:9pt;font-family:Verdana;"> <span style="color:#000000;">In addition to Vain's core                              group of friends, a cast of characters provide                              conflict as well as support during the school                              semester. Pamela Ibis, a ghost who first appeared in                              the Atelier games also makes appearances on the                              grounds of the school. Party members can be swapped                              out as Vain makes his way through the adventure. The                              battle system features the use of conventional                              attacks as well as special abilities and skills to                              defeat enemies. An updated version of the Burst Mode                              originally used in Atelier Iris 3: Grand Phantasm is                              used in the game sans the spam. When exploring                              dungeons, the appearance of the underground areas                              change depending on whether it's daytime or night.<br />
</span></span> <span style="font-family:Verdana;color:#999999;font-size:xx-small;"><br />
</span> <span style="font-size:9pt;font-family:Verdana;color:#000000;"> Either the d-pad or analog controller may be used to                              control Vain.</span></p>
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<title><![CDATA[Princess Maker 5 - New Import, In Stock]]></title>
<link>http://ncsx.wordpress.com/?p=4035</link>
<pubDate>Fri, 26 Sep 2008 16:16:27 +0000</pubDate>
<dc:creator>ncsx</dc:creator>
<guid>http://ncsx.pl.wordpress.com/2008/09/26/princess-maker-5-new-import-in-stock-2/</guid>
<description><![CDATA[ «©NCSX»   A                              newly orphaned young girl has been rescued by the      ]]></description>
<content:encoded><![CDATA[<p><a href="http://www.ncsxshop.com/cgi-bin/shop/ULJM-05337.html"><img class="alignleft size-full wp-image-4036" title="pmaker_5_psp" src="http://ncsx.wordpress.com/files/2008/09/pmaker_5_psp.jpg" alt="" width="130" height="223" /></a> <span style="font-family:Verdana;color:#999999;font-size:xx-small;">«©NCSX» </span> <span style="color:#000000;"> <span style="font-family:Verdana;font-size:9pt;">A                              newly orphaned young girl has been rescued by the                              Man-Animal known as Cube but he's not very good with                              children. Instead of looking after the tyke himself,                              Cube requests your help to raise the girl from lil'                              orphan to a strapping young woman who's ready to                              conquer the world...</p>
<p>Princess Maker 5 was originally released on the                              Japanese PC last year and for the PS2 earlier this                              year. Taking place in modern day Japan, the little                              girl has access to contrivances such as television,                              cell phones, and the internet which may affect her                              pathway to adulthood. Similar to previous PM games,                              players interact with their adopted daughter and                              give her guidance as well as instruction so she                              grows up a certain way. Outside influences include                              friends that she meets at school and the                              aforementioned internet. A total of 102 different                              characters that populate the game world will provide                              the little Princess with advice, encouragement, and                              other feedback which all contribute to her growth.</p>
<p>New to Princess Maker 5 is the ability to play as                              a matronly mother or a doting father. It's not all                              work however since leisure time comes in the form of                              vacations which include a scuba diving sojourn, a                              visit to hot springs, a ski trip, and even a safari                              adventure. Depending on the girl's upbringing, she                              can become a gravure idol, wrestler, a musician,                              model, soldier, nurse, fortune teller, blushing                              bride, Evangelion handler, and many others for a                              total of 50+ possible endings. </span></span></p>
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<title><![CDATA[PC Engine Best: Soldier Collection - New Import, In Stock]]></title>
<link>http://ncsx.wordpress.com/?p=4004</link>
<pubDate>Thu, 25 Sep 2008 16:28:39 +0000</pubDate>
<dc:creator>ncsx</dc:creator>
<guid>http://ncsx.pl.wordpress.com/2008/09/25/pc-engine-best-soldier-collection-new-import-in-stock/</guid>
<description><![CDATA[ «©NCSX»    The golden age of the PC-Engine was a wonderful time                              for]]></description>
<content:encoded><![CDATA[<p><a href="http://www.ncsxshop.com/cgi-bin/shop/ULJM-05377.html"><img class="alignleft size-full wp-image-4005" title="soldier_coll_psp" src="http://ncsx.wordpress.com/files/2008/09/soldier_coll_psp.jpg" alt="" width="130" height="222" /></a> <span style="font-family:Verdana;color:#999999;font-size:xx-small;">«©NCSX» </span> <span style="color:#000000;"> <span style="font-size:9pt;font-family:Verdana;"> The golden age of the PC-Engine was a wonderful time                              for gamers. NCS still recalls the first time we ever                              played <em><strong>R-Type </strong></em>on the Engine which was                              on a meager 4M Hu-card. The conversion was nigh                              perfect and a testament to the power of console.                              There were many more shooters back in the day which                              were coin-op conversions as well as original fodder                              for shmup fans to eat up at JPY5800 a pop. Over the                              years, one of the publishers that produced a steady                              stream of shooters for the PC- Engine was Hudson and                              their flagship franchise was the <strong><em>Star                              Soldier</em></strong> shoot 'em up series of games.</p>
<p>From 1990 to 1992, Hudson released four Star Soldier                              games as follows:</p>
<p>» <strong>Super Star Soldier </strong>(Original release date:                              July 6, 1990)<br />
» <strong>Final Soldier </strong>(Original release date: July                              5, 1991)<br />
» <strong>Soldier Blade </strong>(Original release date: July                              10, 1992)<br />
»<strong> Star Parodier </strong>(Original release date: April                              24, 1992)</p>
<p>Nearly two decades after<strong><em> </em></strong>Super Star                              Soldier first launced in Japan, Hudson compiles all                              four <strong><em>Soldier </em></strong>games onto a single UMD                              for the Sony Playstation Portable. To give fans a                              little something extra, a Gallery section features                              bonus material including videos of a perfect player                              blowing through the games without making a single                              mistake. Such captures are useful to learn how to                              twitch and shoot like a master.</span></span></p>
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<title><![CDATA[Star Wars: The Force Unleashed vende 1,5 mi em 5 dias]]></title>
<link>http://long3n.wordpress.com/?p=433</link>
<pubDate>Wed, 24 Sep 2008 23:41:25 +0000</pubDate>
<dc:creator>long3n</dc:creator>
<guid>http://long3n.pl.wordpress.com/2008/09/24/star-wars-the-force-unleashed-vende-15-mi-em-5-dias/</guid>
<description><![CDATA[
A produtora LucasArts divulgou hoje que &#8220;Star Wars: The Force Unleashed&#8220;, novo game da ]]></description>
<content:encoded><![CDATA[<p><img class="aligncenter" src="http://i244.photobucket.com/albums/gg33/Longen_games/SWlogo.jpg" alt="" width="264" height="125" /></p>
<p>A produtora <a href="http://www.lucasarts.com/games/platform.html" target="_blank">LucasArts</a> divulgou hoje que "<a href="http://www.lucasarts.com/games/theforceunleashed/" target="_blank"><strong>Star Wars: The Force Unleashed</strong></a>", novo game da série de batalhas intergaláticas lançado para PS2, X360, PS3 e Wii, PSP e DS, vendeu 1,5 milhões de cópias mundialmente em cinco dias.</p>
<p>A companhia fez questão de ressaltar que esses números são recordes quebrados. Este é o título da franquia que mais vendeu rapidamente tal quantia entre tantos outros lançados pela empresa.</p>
<p><em><strong>A Força do clássico</strong></em></p>
<p>Em depoimento à imprensa, o presidente da empresa, Darrell Rodriguez, lembrou que a fama da série está longe de acabar. "O recorde de vendas de '<strong>Star Wars: The Force Unleashed</strong>' mostra o poder nunca diminuído de 'Star Wars' e sua popularidade em todos os tipos de mídia, inclusive nos videogames. Ficamos estupefatos pela resposta do jogo".</p>
<p>Ambientado entre o terceiro e quarto filme da saga de George Lucas, o jogador assume o papel de um aprendiz secreto do vilão Darth Vader. O objetivo maior é infiltrar-se nas forças Rebeldes e seguir os comandos de seu mentor, mesmo que isso resulte em batalhas épica contra exércitos de guerreiros imperiais bem treinados.</p>
<p>Agora fique com algumas imagens e um vídeo.</p>
<p><img class="aligncenter" src="http://i244.photobucket.com/albums/gg33/Longen_games/starwarsnextgen59.jpg" alt="" width="436" height="245" /></p>
<p><img class="aligncenter" src="http://i244.photobucket.com/albums/gg33/Longen_games/starwarsnextgen71.jpg" alt="" width="436" height="245" /></p>
<p><img class="aligncenter" src="http://i244.photobucket.com/albums/gg33/Longen_games/starwarsnextgen73.jpg" alt="" width="436" height="225" /></p>
<p><img class="aligncenter" src="http://i244.photobucket.com/albums/gg33/Longen_games/starwarsnextgen72.jpg" alt="" width="436" height="245" /></p>
<p><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/asvKQOJZXcs'></param><param name='wmode' value='transparent'></param><embed src='http://www.youtube.com/v/asvKQOJZXcs&rel=0' type='application/x-shockwave-flash' wmode='transparent' width='425' height='350'></embed></object></span></p>
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