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<channel>
	<title>dmc4 &amp;laquo; WordPress.com Tag Feed</title>
	<link>http://wordpress.com/tag/dmc4/</link>
	<description>Feed of posts on WordPress.com tagged "dmc4"</description>
	<pubDate>Mon, 13 Oct 2008 12:47:58 +0000</pubDate>

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	<language>en</language>

<item>
<title><![CDATA[De quem é essa voz? (2)]]></title>
<link>http://girlsofwar.wordpress.com/?p=573</link>
<pubDate>Fri, 26 Sep 2008 12:45:40 +0000</pubDate>
<dc:creator>Clarice dos Santos</dc:creator>
<guid>http://girlsofwar.pl.wordpress.com/2008/09/26/de-quem-e-essa-voz-2/</guid>
<description><![CDATA[Por Clarice dos Santos
Minha primeira reação ao ver esse personagem nos trailers do jogo, bem ante]]></description>
<content:encoded><![CDATA[<p><strong><em>Por Clarice dos Santos</em></strong></p>
<p>Minha primeira reação ao ver esse personagem nos trailers do jogo, bem antes do mesmo ser lançado: <em>"Quem é esse moleque??Cadê o Dante??"</em></p>
<p><a href="http://girlsofwar.files.wordpress.com/2008/09/nero-devil-may-cry-4.jpg"><img class="alignleft size-full wp-image-595" title="nero-devil-may-cry-4" src="http://girlsofwar.wordpress.com/files/2008/09/nero-devil-may-cry-4.jpg" alt="" width="209" height="117" /></a></p>
<p>E não é que o Nero é divertido?Tem muitos movimentos que copiam o Dante - óbvio - e uma "mãozinha do Demo" muito útil(muito útil MESMO, principalmente na dificuldade <strong>Devil Hunter</strong>...Que venha a dificuldade <strong>Son</strong> <strong>of Sparda!</strong> \o/). Ele não é só divertido na hora da pancadaria, mas ele tambem faz umas brincadeiras que nem o Dante.</p>
<p>Querem saber quem deu vida a essa "cópia" do Filho do Sparda?</p>
<p><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/E-yqQiiyDwA'></param><param name='wmode' value='transparent'></param><embed src='http://www.youtube.com/v/E-yqQiiyDwA&rel=0' type='application/x-shockwave-flash' wmode='transparent' width='425' height='350'></embed></object></span></p>
<p>HAHAHAHAHAHAHAHAHAHA!!!Johnny Yong Bosch,intérprete de Adam Park ,o 2º Ranger Negro dos Power Rangers e do Zeo Ranger Verde!Assisti Mighty Morphin' Power Rangers no cinema, dá até vergonha! Quando descobri que ELE dublava o Nero, quase tive um ataque de riso!!!</p>
<p>Bom,vamos ler um pouquinho sobre ele:</p>
<p><a href="http://www.devils-lair.org" target="_blank"><img class="alignleft size-full wp-image-598" title="johnny" src="http://girlsofwar.wordpress.com/files/2008/09/johnny.jpg" alt="" width="184" height="197" /></a></p>
<p><strong>Nome: </strong>Johnny Yong Bosch</p>
<p><strong>Data/Local Nascimento:</strong> 06.01.1976/Kansas City</p>
<p><strong>Curiosidades:</strong></p>
<ul>
<li>Além de Devil May Cry 4, já dublou: Xenosaga, Star Ocean, Ace Combat 5, Wild ARMs: The 4th Detonator, Tales of the Abyss, Dirge of Cerberus: FFVII,  Valkyrie Profile e até Resident Evil: The Umbrella Chronicles, entre muitos outros;</li>
<li>Ele não é só conhecido como o Ranger Negro ou por seus trabalhos em games: ele também é bem conhecido pelos otakus por dublar Bleach(Ichigo Kurosaki),Trigun(Vash the Stampede) entre outros animes.Além de dublador ele também é músico: é <a href="http://girlsofwar.wordpress.com/files/2008/09/eyeshine.jpg"><img class="alignright size-full wp-image-709" title="eyeshine" src="http://girlsofwar.wordpress.com/files/2008/09/eyeshine.jpg" alt="" width="279" height="234" /></a>integrante de uma banda de rock alternativo chamado Eyeshine;</li>
<li>Ele é meio-coreano por parte de mãe e meio-americano por parte de pai<em>(sério??Nunca reparei!*rs*)</em></li>
<li>Tem três irmãos e, pra infelicidade das fãs dele, ele é casado desde 2003*rs*<em><br />
</em></li>
<p><em><br />
</em></ul>
<p>Infelizmente não tem muito pra falar sobre ele, mas fica o post pra vocês verem a "carinha" dele. =)</p>
<p>Até a próxima =*</p>
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<item>
<title><![CDATA[E' che Devil May Cry 4 e' una droga.]]></title>
<link>http://animassimo.wordpress.com/?p=1049</link>
<pubDate>Tue, 09 Sep 2008 16:32:16 +0000</pubDate>
<dc:creator>Ani~</dc:creator>
<guid>http://animassimo.pl.wordpress.com/2008/09/09/e-che-devil-may-cry-4-e-una-droga/</guid>
<description><![CDATA[Mood: Devilish. 
Listening to: Linkin Park - Leave out all the rest.
Watching Playing: Devil May Cry]]></description>
<content:encoded><![CDATA[<address>Mood: Devilish. <a href="http://animassimo.files.wordpress.com/2008/09/_devilish__rvmp_by_bad_blood21.gif"><img class="alignnone size-full wp-image-1060" title="_devilish__rvmp_by_bad_blood21" src="http://animassimo.wordpress.com/files/2008/09/_devilish__rvmp_by_bad_blood21.gif" alt="" width="19" height="19" /></a><br />
Listening to: Linkin Park - Leave out all the rest.</address>
<address><span style="text-decoration:line-through;">Watching</span> Playing: Devil May Cry 4.</address>
<p style="text-align:justify;">Lo so. <strong>Avevo detto che sarei stato via per una settimana soltanto e di giorni ne son passati sedici.</strong> Ma mio fratello ha comprato <a title="Devil May Cry 4" href="http://it.wikipedia.org/wiki/Devil_May_Cry_4"><strong><em>Devil May Cry 4</em></strong></a>. E Io amo da sempre <em>Devil May Cry</em>. E da sempre sono ossessionato con angeli e demoni e <em>DMC4</em> e' strapieno di angeli, demoni e altre creature bibliche e non. E poi <strong>Dante</strong>, l'eroe della saga, e' come sempre il mucchio di pixel piu' tamarro ed egocentrico sulla piazza. Ho pensato piu' volte in questi anni <strong>di farlo mio mentore</strong>, si', ma questa e' un'altra storia. La new entry <strong>Nero</strong>, invece, e' altrettanto sborone e pieno di se' ma anche innamorato dall'estremita' della frangia quella dell'unghia del pollicione. <strong>Braccio demoniaco a parte, mi ricorda qualcuno.</strong></p>
<p style="text-align:center;"><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/MVROyTHtyE4'></param><param name='wmode' value='transparent'></param><embed src='http://www.youtube.com/v/MVROyTHtyE4&rel=0' type='application/x-shockwave-flash' wmode='transparent' width='425' height='350'></embed></object></span></p>
<p style="text-align:justify;">E questo quarto capitolo di <em>Devil May Cry</em> e' ancor piu' veloce e frenetico dei precedenti e, come sempre, c'e' poco da pensare e tanto da <span style="text-decoration:line-through;">menar le mani</span> tagliuzzare/far saltare in aria/<strong>trasformare in scolapasta</strong>, ovviamente sempre e solo a forza di articolatissime ma soprattutto stilosissime combo, valanghe di agguerritissimi demoni. E angeli. L'ho gia' detto che adoro demoni e angeli, vero? E poi le armi, santo cielo <a title="che armi" href="http://www.youtube.com/watch?v=AkvxbOS-Ve4"><strong>che armi</strong></a>! E poi... E poi... Cosa? <strong>Come dite?</strong> Che sono un povero illuso se penso di giustificar l'aver trascurato per piu' di due settimane i miei fedelissimi lettori semplicemente dicendo che <em>"questo videogioco e' una figata atomica"</em> e che non avete alcuna intenzione di perdonarmi? Nemmeno se aggiungo anche queste altre <strong>tre paia di "buoni motivi"</strong>?</p>
<p style="text-align:justify;"><!--more--></p>
<p style="text-align:center;"><a href="http://animassimo.files.wordpress.com/2008/09/gloria.jpg"><img class="alignnone size-full wp-image-1050" title="gloria" src="http://animassimo.wordpress.com/files/2008/09/gloria.jpg" alt="" width="400" height="137" /></a></p>
<p style="text-align:center;"><a href="http://animassimo.files.wordpress.com/2008/09/lady.jpg"><img class="alignnone size-full wp-image-1051" title="lady" src="http://animassimo.wordpress.com/files/2008/09/lady.jpg" alt="" width="400" height="137" /></a></p>
<p style="text-align:center;"><a href="http://animassimo.files.wordpress.com/2008/09/trish.jpg"><img class="alignnone size-full wp-image-1052" title="trish" src="http://animassimo.wordpress.com/files/2008/09/trish.jpg" alt="" width="400" height="137" /></a></p>
<p style="text-align:right;"><strong>Ghgh. </strong><a href="http://animassimo.files.wordpress.com/2008/09/winkrazz1.gif"><img class="alignnone size-full wp-image-1055" title="winkrazz1" src="http://animassimo.wordpress.com/files/2008/09/winkrazz1.gif" alt="" width="15" height="15" /></a></p>
<p style="text-align:right;">Rieccomi qua, ragazzuoli!<br />
<strong>Vi sono mancato?</strong> Ma proprio niente niente?<br />
Ma dai! Almeno fingete per farmi contento!<br />
<strong></strong></p>
<p style="text-align:right;"><strong>Non vi sarete mica offesi, eh?</strong> <a href="http://animassimo.files.wordpress.com/2008/09/not_impressed.gif"><img class="alignnone size-full wp-image-1054" title="not_impressed" src="http://animassimo.wordpress.com/files/2008/09/not_impressed.gif" alt="" width="24" height="20" /></a></p>
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<title><![CDATA[DMC4 Special OST]]></title>
<link>http://yumeno.wordpress.com/?p=554</link>
<pubDate>Sat, 19 Jul 2008 14:04:08 +0000</pubDate>
<dc:creator>yumeno</dc:creator>
<guid>http://yumeno.pl.wordpress.com/2008/07/19/dmc4-special-ost/</guid>
<description><![CDATA[
As a part time devil hunter, one must listen to this OST during work.

Track listing:



1.
&#8220;]]></description>
<content:encoded><![CDATA[<p><a href="http://yumeno.files.wordpress.com/2008/07/cover.jpg"><img class="aligncenter size-full wp-image-556" src="http://yumeno.wordpress.com/files/2008/07/cover.jpg" alt="" width="426" height="415" /></a></p>
<p>As a part time devil hunter, one must listen to this OST during work.</p>
<p><!--more--></p>
<p><span style="text-decoration:underline;">Track listing:</span></p>
<table class="wikitable" style="width:100%;margin-right:-1em;" border="0">
<tbody>
<tr>
<td>1.</td>
<td>"Out of Darkness (Prologue)"</td>
<td>3:12</td>
</tr>
<tr>
<td>2.</td>
<td>"The Time Has Come"</td>
<td>3:51</td>
</tr>
<tr>
<td>3.</td>
<td>"The Hell Gate"</td>
<td>3:51</td>
</tr>
<tr>
<td>4.</td>
<td>"Stage I"</td>
<td>3:00</td>
</tr>
<tr>
<td>5.</td>
<td>"Sworn Through Swords"</td>
<td>3:16</td>
</tr>
<tr>
<td>6.</td>
<td>"Stage II"</td>
<td>3:01</td>
</tr>
<tr>
<td>7.</td>
<td>"Temptation"</td>
<td>3:13</td>
</tr>
<tr>
<td>8.</td>
<td>"Awaken"</td>
<td>5:35</td>
</tr>
<tr>
<td>9.</td>
<td>"The Viper"</td>
<td>4:06</td>
</tr>
<tr>
<td>10.</td>
<td>"The Idol of the "Time and Space""</td>
<td>3:45</td>
</tr>
<tr>
<td>11.</td>
<td>"Swipe of Sword"</td>
<td>4:17</td>
</tr>
<tr>
<td>12.</td>
<td>"Stage III"</td>
<td>2:27</td>
</tr>
<tr>
<td>13.</td>
<td>"Lock and Load (Blackened Angel mix)"</td>
<td>5:06</td>
</tr>
<tr>
<td>14.</td>
<td>"The Gate is Opened"</td>
<td>2:45</td>
</tr>
<tr>
<td>15.</td>
<td>"Shall Never Surrender (End Roll)"</td>
<td>4:52</td>
</tr>
</tbody>
</table>
<p style="text-align:center;"><a href="http://yumeno.files.wordpress.com/2008/07/dmc4___lady_wallpy_black_by_edotenseihime.jpg"><img class="aligncenter size-full wp-image-560" src="http://yumeno.wordpress.com/files/2008/07/dmc4___lady_wallpy_black_by_edotenseihime.jpg" alt="" width="469" height="352" /></a></p>
<p style="text-align:center;">My oh my, Lady has gotten sexier than before!</p>
<p>For those who do not follow the <a href="http://en.wikipedia.org/wiki/Devil_May_Cry_(series)">Devil May Cry (DMC) series</a>, it is an uber hack and slash series developed by Capcom that follows Dante (DMC1-3) and Nero (DMC4). I've recently gotten my hands with the <a href="http://yumeno.wordpress.com/2008/07/07/devil-may-cry-4-coming-out-for-pcs/">PC version for DMC4</a> and I can fairly say that it's been addictive with the wicked combos and Nero's constant sarcasm. ^^</p>
<p style="text-align:center;"><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/LRacTyc9J_o'></param><param name='wmode' value='transparent'></param><embed src='http://www.youtube.com/v/LRacTyc9J_o&rel=0' type='application/x-shockwave-flash' wmode='transparent' width='425' height='350'></embed></object></span></p>
<p style="text-align:center;">Nero in action.</p>
<p>Well, as you can see from the track list, the DMC4 Special OST only comprises of chosen tracks from the game, some PVs and the vocals as well.</p>
<p>Direct download for the DMC4 Special OST available <a href="http://www.filefactory.com/file/a2cd70/n/Devil_May_Cry_4_Special_OST_rar" target="_blank">here</a>.<br />
Happy hunting!</p>
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<title><![CDATA[[TEST] DEVIL MAY CRY 4]]></title>
<link>http://gameur2487.wordpress.com/?p=135</link>
<pubDate>Sat, 19 Jul 2008 00:38:43 +0000</pubDate>
<dc:creator>gameur2487</dc:creator>
<guid>http://gameur2487.pl.wordpress.com/2008/07/19/test-devil-may-cry-4/</guid>
<description><![CDATA[
J&#8217;aurais du donner mes impréssions plutôt sur Devil May Cry 4 mais je n&#8217;en n&#8217;es]]></description>
<content:encoded><![CDATA[<p><a href="http://gameur2487.files.wordpress.com/2008/07/dmc.jpg"><img class="alignnone size-full wp-image-136" src="http://gameur2487.wordpress.com/files/2008/07/dmc.jpg" alt="" width="497" height="364" /></a></p>
<p>J'aurais du donner mes impréssions plutôt sur <a href="http://www.amazon.fr/s/ref=nb_ss_w?__mk_fr_FR=%C5M%C5Z%D5%D1&#38;url=search-alias%3Daps&#38;field-keywords=devil+may+cry+4">Devil May Cry 4</a> mais je n'en n'est pas vraiment eu le temp. Je profite donc de cette soiré pour vous en faire par :-) .</p>
<p>Aprés le chargement interminable et 5GB de bouffé on est directement éblouie par le travail de CAPCOM qui encore une fois démontre ces capacité dans le domaine,le jeu est époustouflant du début a la fin.</p>
<p><a href="http://gameur2487.files.wordpress.com/2008/07/dmc-4-image-2.jpg"><img class="alignnone size-full wp-image-137" src="http://gameur2487.wordpress.com/files/2008/07/dmc-4-image-2.jpg" alt="" width="497" height="279" /></a></p>
<p>Même si j'en attend toujour plus de ma machine il faut dire que CAPCOM a frappé très fort :-) car moi qui n'est jamais été attirer par la séries Dévil May Cry je suis réster scotché a la télé jusqu'au chapitre 20 sans jamais avoir été lasser de manipuler les deux personnages principaux "NERO et DANTE", en parlant des personnages principaux j'ai trouver sa impeu trop facil pour CAPCOM de devoir refaire tous le jeux a l'envers une fois DANTE en main! Mais bon il faut dire que DANTE avec ces 4 styles de combat et plutôt hard de prise en main, les combats sont vraiment bien réaliser (flingue,épée et bras diabolique sont au render vous).</p>
<p>Je tire mon chapeaux à CAPCOM qui a su me faire apprécier ce titre pleinement et chose sur (je serrer devant le mag au cas ou le 5 serai developper). Maintenan il nous reste plus qu'è espérer qu'il accorderont autant d'attention a Resident Evil 5.</p>
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<title><![CDATA[Michael Stipe In Devil May Cry?]]></title>
<link>http://xenonxblog.wordpress.com/?p=161</link>
<pubDate>Fri, 20 Jun 2008 20:51:24 +0000</pubDate>
<dc:creator>Anthony Barlow</dc:creator>
<guid>http://xenonxblog.pl.wordpress.com/2008/06/20/michael-stipe-in-devil-may-cry/</guid>
<description><![CDATA[
Now i&#8217;m not the biggest fan of Devil May Cry in the world having played none of them (yet) bu]]></description>
<content:encoded><![CDATA[<p><img src="http://media.generationmp3.com/Cyriloo/Gen360/Jeux/DMC4/logo.jpg" alt="" width="391" height="245" /></p>
<p>Now i'm not the biggest fan of Devil May Cry in the world having played none of them (yet) but I am currently installing DMC4 onto the very little PS3 HDD I currently have (under 20GB). I've just been waiting for the game to install and found none other than Michael Stipe, frontman of R.E.M., hanging about the game's install screen. I have not followed the story but it seems this guy has been hanging around the series for a while. Do you recognize him?</p>
<p style="text-align:center;"><img class="aligncenter" src="http://www.dmc3.co.uk/artwork/arkham.jpg" alt="" width="257" height="428" /></p>
<p style="text-align:left;">From what i've read the guy's called Arkham but i'm dubbing him Mike. It makes him sound a hell of a lot friendlier. Ya see what I did there "hell" no... the joke fails</p>
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<title><![CDATA[Devil May Cry 4 PC Demo Hands On]]></title>
<link>http://xtremefunktions.wordpress.com/?p=91</link>
<pubDate>Sat, 07 Jun 2008 06:14:35 +0000</pubDate>
<dc:creator>xtremefunktions</dc:creator>
<guid>http://xtremefunktions.pl.wordpress.com/2008/06/07/devil-may-cry-4-pc-demo-hands-on/</guid>
<description><![CDATA[&lt;Warning: If you have no played DMC4 and have no intention of playing the demo on PC and wish to ]]></description>
<content:encoded><![CDATA[<p><strong>&#60;Warning: If you have no played DMC4 and have no intention of playing the demo on PC and wish to avoid spoiler until the games comes out, please skip this lengthy post&#62;</strong></p>
<p><em>&#60;Note: This is my 1st time i've write such demo hands on etc, please pardon my spelling mistake and grammer mistake if there is any. Any room for improvement are welcome in the comments. Thank you&#62; </em></p>
<p>I'm a fan of DMC but i have not play the latest installment of DMC as i dont own a PS3 or Xbox360. However, i was please that Capcom has decide to release this game on the PC platform.</p>
<p>The demo was released yesterday (SG time) and it totally slip off my mind to download it when i came back from work. Today then i remember about this and i quickly went to download it.</p>
<p>The download file size is 804MB which is pretty big but since im already to download file at 1MB/Sec flat, there isnt much problem for me.</p>
<p><!--more--></p>
<p>The extraction to complete installation of the demo was a bit long for my rig is only a single core, AMD Athlon64 3700+ (AKA San Diego) processor.</p>
<p>Before the start of the game, i was given a few options to choose. Start the game in directx 9 version, directx 10 version (gray out), controls (gamepad) and quit.</p>
<p>I start of by choosing gamepad as i have my wired xbox360 controller plug in. Seeing too much buttons, i freak out and went ahead to start the game.</p>
<p>I went to pc settings and went to video to see what settings the game had set and it was all at high quality graphics. AA was turn off and i went to crank it at 2x and hit the apply to take effect.</p>
<p>I was then greeted by a black screen and a bar at the bottom right corner of the screen. After sometime of waiting (maybe due to my processor) i was back at the main menu again.</p>
<p>Was curious of the performance test and i went in to check it out.</p>
<p>This performance test was a benchmark for your system. At the bottom left corner of the screen will display the current FPS, system processor, graphic card and resolution.</p>
<p>The 1st benchmark test i got on average of 40+ FPS. 2nd was base on forest or jungle settings and got an average of 30 FPS. The last benchmark was 30+ or 40+ FPS (cant remember). Since i dont know how long the benchmark gonna take and my hands are itch to button mash my controller, i quit the performance test with a breeze by pressing ESC on my keyboard.</p>
<p>Selected start the main menu and i was given 2 choices. Mission Extermination or Mission Executioner and i choose Mission Executioner.</p>
<p>The mission start with Nero and i shown the controls scheme but i was too lazy to read as i couldnt remember them until i know press and know each button does. The settings for this level is on a snowy place and progress a bit future and i end up dead. When you are dead, there are other options that you can choose but they are now gray out. So the only available selection is quit which will bring you back to the main menu.</p>
<p>After choosing that, a Coming Soon screen will appear and back to main menu.</p>
<p>Choose Mission Extermination this time round and immediately after the game starts, you will definitely notice a 10min countdown. After some walking, i realize the current location is the same location that was the 1st DMC4 trailer release.</p>
<p>There are few scenes and 1 particular caught my attention. A scene which has Nero walking towards a half ball half skull and he says "What the hell?" and it has subtitle being display. I didnt really expect a subtitle to be in there, pre-render? Not so sure about this.</p>
<p>With the time counting down on my last minute, i was surprise to see the location i was in. Nero is currently in the snowy place that starts of Mission Executioner.</p>
<p>The time gets lesser and lesser and on the 1 minute 28 secs mark, i was defeated by the same monsters that defeated me in Mission Executioner.</p>
<p>I have to say, the graphics looks very good despite im only running on a XFX Geforce 7800GT. Loading wise was there wasnt any i can notice of once the game starts.</p>
<p>I guess i will hang onto this copy of demo until the game comes out in July 8, 2008.</p>
<p>In the mean time, if you wish to hack and slash like me in DMC, be sure to download it from the link below and while you wait for the download to be completed, you might want to tease yourself with some screenshots that i took myself ingame.</p>
<p>Download: <a href="http://www.strategyinformer.com/pc/devilmaycry4/demo/24273.html" target="_blank">http://www.strategyinformer.com/pc/devilmaycry4/demo/24273.html</a></p>
<p style="text-align:center;">
<p style="text-align:center;">&#60;click on the screenshot to enlarge&#62;</p>
[gallery]
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<title><![CDATA[.June Update.]]></title>
<link>http://yamirachan.wordpress.com/?p=21</link>
<pubDate>Tue, 03 Jun 2008 10:34:37 +0000</pubDate>
<dc:creator>yamirachan</dc:creator>
<guid>http://yamirachan.pl.wordpress.com/2008/06/03/june-update/</guid>
<description><![CDATA[.I just want to say how entirely UNHAPPY I am that I missed the Mangaholix Con. My friends were able]]></description>
<content:encoded><![CDATA[<p>.I just want to say how entirely UNHAPPY I am that I missed the Mangaholix Con. My friends were able to make it... but I couldn't! Gahh... I hate it. D: The reason why? I'm not gonna tell D:</p>
<p>.DMC4 is the LULZ~!! I love it! I love Nero... he's so amazingly handsome and cool... and Dante got a beard O_o Weird haha~!!</p>
<p>.School is coming back to haunt me... I hate it. I hate everything. D: *sigh* Back to studying and all that... gotta keep my grades up if I wanna get into a nice school. ^___^ Not too hard... right?</p>
<p>.Okay~!! Let me section my recent discoveries and experiences...</p>
<p style="text-align:center;">0-0-0</p>
<p style="text-align:center;"><strong>Anime, Games, Entertainment...</strong></p>
<p style="text-align:center;">*warning! some anime aren't suitable to any of you xD unless you know what YAOI is and like it, don't read the ones with an asterisk!*</p>
<p style="text-align:center;">0-0-0</p>
<p style="text-align:center;"><strong>*Okane ga Nai</strong></p>
<p style="text-align:center;">Genre: Anime, YAOI, Romance, Comedy<br />
Releases: Manga (Vol5 on-going), Anime (Complete... I think)</p>
<p style="text-align:center;">PICTURE:</p>
<p style="text-align:center;"><img class="alignnone aligncenter" src="http://upload.wikimedia.org/wikipedia/en/c/cf/Tohru_Kousaka.jpg" alt="" /><br />
*from Wikipedia - the Free Encyclopedia*</p>
<p style="text-align:left;"><strong>Summary:</strong> <em>Ayase Yukiya </em>is a university student who was auctioned as 'merchandise' by his cousin, <em>Ishii Tetsuo</em>. Tetsuo was under pressure because he had a lot of debts - he decided to settle those debts by selling his cousin, who was sold for 1.2 billion Yen (2 billion Yen in the manga) to <em>Kanou Somuku</em> - a twenty-six-year-old businessman who runs a financial firm in Shinjuku. Kanou's reason for buying Ayase is because Ayase saved and cared for him four years ago. Kanou wants to protect Ayase and uses the 1.2 billion debt to force Ayase to live with him. In order to be "free" of his debt, he must sell his body to Kanou for 500, 000 yen a time.</p>
<p style="text-align:left;"><strong>Reaction:</strong> At first... I was frightened by it. I mean -- WHOA WHAT THE HELL! Ayase was presented at the auction like a dog - chained and <em>naked</em>. Eww! I was all <strong>WTF</strong> when Kanou threw the 1.2 billion yen on the floor in front of Ayase... lol he was like, "I bid 1.2 billion yen... <em>in cash</em>..." LOL That made me LAUGH SO HARD! Anyways, the anime only had four episodes (so far xD), so I wasn't able to REALLY appreciate it. The manga is different though... it has progressed so wonderfully! And there's actually a plot. Who would've thought? :P LOL I'm going to rewatch PAPA to KISS in the DARK nao~ 8D</p>
<p style="text-align:left;"><strong>Rating:</strong> 4/5</p>
<p style="text-align:center;"><strong>Devil May Cry 4</strong></p>
<p style="text-align:center;">Genre: GAME, Action, HACK AND SLASH! (lol not THAT kind of slash), KEELINGSPREEorz<br />
Releases: Game - DMC series (1-4)<br />
Console: <span style="text-decoration:underline;">XBox</span> / PS3</p>
<p style="text-align:center;">PICTURE:<br />
<img class="alignnone" src="http://upload.wikimedia.org/wikipedia/en/b/bb/DMC4COVER.jpg" alt="" /><br />
*from Wikipedia - the Free Encyclopedia*</p>
<p style="text-align:left;"><strong>Summary:</strong> Long ago, the Dark Knight Sparda rebelled against the Dark Emperor and waged a one-man war to save humanity. Thousands of years later, a religious organization worships this renowned savior and has taken upon themselves to rid the world of all evil. Residing in Fortuna, this organization is known as the <strong>Order of the Sword</strong>, and is made up of an elite group of <strong>Holy Knights</strong>. One day, a young knight named Nero witnesses Sparda's legendary son Dante slaughter his fellow warriors. Has the renowned devil hunter turned his back on mankind? What does this encounter mean for these two individuals?</p>
<p style="text-align:left;"><strong>Reaction:</strong> Honestly? I didn't like it that much at first. I mean... Dante became so ugly D: What happened to the kick-ass, sword-slashing, gun-wielding devil hunter we all knew and loved? D: Seriously! But I have to admit, Nero is cute *o* LOL WTF. Anyways, I wasn't supposed to play it until Big Bro finished... but he was too fascinated by the Rubik's Cube to even remember that he even bought the darn thing. I was bored, so I decided to try it... and it was AWESOME! I love the gameplay and the graphics! So cool~!! *____* Vergil isn't there... which sucks, and Dante became ugly... which sucks even more. But, it's a pretty cool game, and even though I haven't finished it -- <em>stuck in mission 03, puzzle shet D:</em> -- I know it's going to end rather nicely 8D</p>
<p style="text-align:left;"><strong>Rating:</strong> 4.5/5</p>
<p style="text-align:center;"><strong>*新婚さん～Sweet Sweet honeymoon～</strong></p>
<p style="text-align:center;">Genre: Game, YAOI, Romance, <strong><span style="text-decoration:underline;"><span style="color:#333399;">INCEST</span></span>WTFBBQSAUCE</strong>, Humor<br />
Releases: Game</p>
<p style="text-align:center;">PICTURE:<br />
<img class="alignnone" src="http://www.getchu.com/brandnew/427565/c427565package.jpg" alt="" /><br />
*from Getchu.com*</p>
<p style="text-align:left;"><strong>Summary:</strong> Soutaro and Haru are cousins. Even though they are men, they got married and started living together. Soutaro loves Haru very much, but Haru just followed his grandfather's will. Soutaro gradually gets irritated by Haru's coldness. Will they be able to get along together...?</p>
<p style="text-align:left;"><strong>Reaction:</strong> I don't have this game yet, so I can't really say how good it is... but I can rant about how much I want it 8D HAHAHA~ I know it's a little strange... okay, VERY strange; they're cousins. They got married because it was said in their grandfather's will. Soutaro - the black-haired dude - loves Haru - the blond - with all his heart, but Haru only married him to follow their late grandfather's will. It's very appealing if you ask me - and the graphics just pulled at my heart strings. Okay, I should just shut up now 'coz... I'm probably scaring you all O_o</p>
<p style="text-align:left;"><strong>Rating: </strong>4.5/5 -- lol the heck? xD</p>
<p style="text-align:center;"><strong>Yu-Gi-Oh! 5D's</strong></p>
<p style="text-align:center;">Genre: Anime, (I would say YAOI but then it would be wishing for too much xD), Adventure, Fantasy, Sentai -- lol WTF SENTAI?!<br />
Releases: Anime only (Episode 9 latest)</p>
<p style="text-align:center;">PICTURE:<br />
<img class="alignnone" src="http://images.wikia.com/yugioh/images/c/cd/Yugioh5ds.jpg" alt="" /><br />
*taken from Google Image Search LOL*</p>
<p style="text-align:left;"><strong>Summary:</strong> Future Domino City has a new set of rules set down as the dueling rules have greatly evolved. Yusei Fudo has lost one of his most powerful cards and now the secrets of his birthright are out with Yusei in the spotlight as the new duel system is revealed.</p>
<p style="text-align:left;"><strong>Reaction:</strong> I was like... Oh... My... Effing... GOODNESS. DO YOU SEE THAT?!? THAT FACE~!! THAT MAIN CHARACTER -- HE LOOKS LIKE A CROSS BETWEEN SETO KAIBA AND YAMI no YUUGI!! FOR REAL!! IT'S LIKE... HE'S THEIR... CHILD. OHEMGEEWTF HILARITY ENSUES!! SETOxYAMI IS A TRUE-BLUE PAIRING &#60;3 Well, other than that; I was actually skeptical about the whole D-Wheel Duel Riding System at first. I mean - who plays CARD GAMES on <strong><em>motorcycles</em></strong>? That's crack! dude~!! PURE EPIC CRACK! But then... it was so awesome. *___* You guys just HAVE to watch it! Yusei and Jack are a pairing. :P THEY WERE LOVERS AT FIRST, SO STFU -- lol no, not really.</p>
<p style="text-align:left;"><strong>Rating:</strong> 5/5 BABY~!! ORE NO TAAN~!</p>
<p style="text-align:center;"><strong>*Will and Grace</strong></p>
<p style="text-align:center;">Genre: TV Show, Humor, Romance, Gay xD<br />
Releases: Season 1-8; Complete and Concluded D:</p>
<p style="text-align:center;">PICTURE:<br />
<img class="alignnone" src="http://www.h-online.nl/dvd-will-&#38;-grace-1.jpg" alt="" /><br />
*from TV.com*</p>
<p style="text-align:left;"><strong>Summary:</strong> <em>Will &#38; Grace</em> is a hilarious series about two best friends. The twist is that Will is gay. Grace is a straight interior designer. More than friends, but less than lovers, the two share a special bond and their personalities easily balance one another's. In addition to the stable Will and Grace, the show features Will's flamboyantly gay friend, Jack and Grace's sarcastic, spoiled, and boozy assistant, Karen.</p>
<p style="text-align:left;"><strong>Reaction:</strong> The Best. Sitcom. <span style="color:#ff0000;"><strong>EVER</strong><span style="color:#000000;">. I love Jack, totally~!! <span style="color:#888888;">I can't even BEGIN to describe how funny, amazing and outstanding it is. You guys just have to watch it yourselves. :3 I love Will and Grace... FOREVER AND EVER AND EVER~!!</span></span></span></p>
<p style="text-align:left;"><strong>Rating:</strong> 20/5 :P</p>
<p style="text-align:center;">0-0-0</p>
<p style="text-align:left;">.Gah, too lazy to add more. D: I'll add more some other time. Laterz~</p>
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<title><![CDATA[The Money's in the Bank]]></title>
<link>http://lastshepard.wordpress.com/?p=96</link>
<pubDate>Thu, 24 Apr 2008 01:37:03 +0000</pubDate>
<dc:creator>aliengroups</dc:creator>
<guid>http://lastshepard.pl.wordpress.com/2008/04/23/the-moneys-in-the-bank/</guid>
<description><![CDATA[As part of Atari&#8217;s economic turmoil last year, the publisher in July sold Hasbro back its righ]]></description>
<content:encoded><![CDATA[<p>As part of Atari's economic turmoil last year, the publisher in July sold Hasbro back its rights to make console, handheld, and online games based on its extensive line of toys and board games. Quickly capitalizing on that move, <span class="gslink">EA moved in on Hasbro</span>, announcing in August that it had picked up the rights to Hasbro products that Atari had just sold. In February, the first fruits of that union surfaced, with <span class="gslink">EA saying</span> it would be making console and handheld casual games out of Littlest Pet Shop and Nerf N-Strike. At that time, the publisher also said that games based on Hasbro's arguably most recognized brands, Scrabble and Monopoly, were also in the works. True to its word, EA said today that it would adapt Hasbro's venerable capitalist-tycoon game for the Xbox 360, Wii, PlayStation 2, mobile devices, and its online casual portal <a href="http://www.pogo.com/home/home.do" target="_blank">Pogo.com</a>, with a release slated for this fall. Hasbro's Monopoly is hardly a stranger to the interactive medium, having appeared on various gaming platforms dating back to the NES and beyond. The latest take on the game will be modeled after Hasbro's newest board game, Monopoly Here &#38; Now: The World Edition, and promises a "party twist" and faster gameplay as well as local multiplayer action for up to four. Players will also be tasked with various challenges and minigames to unlock new boards. Looks boardingly fun!</p>
<p>EA Sports is constructing one heck of an elaborate trick play for the latest installment of NFL Head Coach. Benched after a modest performance following the 2006 season, EA said in February that it would be giving the coaching sim another go this year, <span class="gslink">with Super Bowl XLI-winning Colts chief Tony Dungy fronting the </span><a href="http://lastshepard.files.wordpress.com/2008/04/945118_040908_screen003.jpg"><img class="alignleft size-thumbnail wp-image-97" src="http://lastshepard.wordpress.com/files/2008/04/945118_040908_screen003.jpg?w=128" alt="" width="128" height="72" /></a><span class="gslink">cover</span>. Dungy cover duties were promptly called into question a month later, when EA said that NFL Head Coach 09 would <span class="gslink">only be available</span> as part of the Madden NFL 09's 20th-anniversary $90 collector's edition bundle, available August 12. Aspiring virtual skippers were apparently none too happy about the compulsory purchase of Madden NFL to receive Head Coach 09, a fact EA Sports president Peter Moore noted yesterday in his <a href="http://itsinthegame.ea.com/archive/2008/04/23/draft-time.aspx" target="_blank">company blog</a>. "I have to admit, even I was surprised by how much feedback we've gotten the past few weeks since we announced it as a featured item of our Madden Collector's edition," said Moore. As such, EA has said that in addition to being packed in with the $90 Madden bundle, NFL Head Coach will also be offered as a stand-alone product on September 2. Available for the Xbox 360 and PlayStation 3, the game will retail for<a href="http://lastshepard.files.wordpress.com/2008/04/945118_20080411_screen008.jpg"><img class="alignright size-thumbnail wp-image-98" src="http://lastshepard.wordpress.com/files/2008/04/945118_20080411_screen008.jpg?w=128" alt="" width="128" height="72" /></a> $49.99. In related EA Sports football news, the publisher also took the wraps off of the NCAA Football 09 cover athlete for the PS3 edition of the game. With Arkansas tailback <span class="gslink">Darren McFadden</span> named to the Xbox 360 game, EA said today that Boston College quarterback Matt Ryan will grace the PS3 edition of NCAA Football 09. Now awaiting the 2008 draft, Ryan finished his career at BC as the school's all-time leader in pass completions, and was named the ACC's offensive player of the year in 2007. The NCAA Football 09 season kicks off July 15 on and will be available for the Xbox 360, PS3, PS2, PSP, and Wii.</p>
<p>It's fair to say that Grand Theft Auto IV's April 29 release date is a big day on the gaming calendar. <span class="gslink">Janco Partners' Mike Hickey</span> said that the game could "conceivably" ship 9.5 million units in one week, while <span class="gslink"><em>Variety</em></span> said that GTAIV could make $400 million in revenue in the same period. Such performance is also sure to drive sales of consoles, and while the game will land on both the PlayStation 3 and the Xbox 360, <a href="http://lastshepard.files.wordpress.com/2008/04/gtaivps3uk229_screen.jpg"><img class="alignleft size-thumbnail wp-image-99" src="http://lastshepard.wordpress.com/files/2008/04/gtaivps3uk229_screen.jpg?w=107" alt="" width="107" height="96" /></a>Sony has made the first move to bundle hardware and software together at launch. A package of its 40GB PS3 console, a Sixaxis controller, and the standard edition of GTAIV will hit European stores on April 29, with a recommended retail price of £319.99 in the UK (approx $635) and €439 in Europe. Sony's package represents a £30 savings ($59) on the recommended retail price of the game and the console when sold separately, as they retail for £49.99 ($99) and £299.99 ($595), respectively. The news follows a <span class="gslink">similar announcement</span> in Australia, where the exact same bundle is being offered for A$749.95 ($713). David Reeves, president of Sony Computer Entertainment Europe, said, "We are delighted to offer the millions of PS3 and GTA fans the ultimate gaming package." Microsoft has not said if it will offer a package like this for the 360.</p>
<p>Considering Devil May Cry 3 made the move to the PC 10 months after its PlayStation 2 counterpart, the keyboard-and-mouse friendly edition of Devil May Cry 4 <span class="gslink">ruffled far few feathers than the Xbox 360 version</span>.<a href="http://lastshepard.files.wordpress.com/2008/04/938687_85710_front.jpg"><img class="alignleft size-thumbnail wp-image-100" src="http://lastshepard.wordpress.com/files/2008/04/938687_85710_front.jpg?w=67" alt="" width="67" height="96" /></a> With the Xbox 360 and PlayStation 3 editions having enjoyed <span class="gslink">ample success</span> when they launched in February, Capcom today said that the PC version of the game will ship out this summer. The PC game will benefit from an extended stay in purgatory, as it comes equipped with two extra modes, some additional content, and a variety of graphical customization opens. In turbo mode, the game will be sped up to an even faster pace than the original, while Legendary Dark Knight Mode will up the difficulty by dramatically increasing the number of enemies thrown at the player. As for visual<a href="http://lastshepard.files.wordpress.com/2008/04/938687_20080423_screen009.jpg"><img class="alignleft size-thumbnail wp-image-101" src="http://lastshepard.wordpress.com/files/2008/04/938687_20080423_screen009.jpg?w=128" alt="" width="128" height="80" /></a> customizations, PC gamers will be able to increase the game's resolution settings to allow cutscenes to run at 120 frames per second, up from 30 in the console versions, as well as manage various other graphical effects. DMC4 is compatible with both DirectX 9 and 10. In advance of the game's release, Capcom also said today it plans to release a demo to give gamers a chance to test their rigs against an included benchmark mode. The PC edition of Koei's Romance of the Three Kingdoms XI also received a date today. With the PS2 game out last February, Koei said today that its long-running ancient Chinese historical sim would arrive for the most venerable of gaming platforms on July 29. In the latest installment in the series, players will be transported back to China's Han Dynasty circa 2nd century A.D. The game offers more than 40 base commands and in excess of 780 "uniquely individual personalities" that players can interact with.</p>
<p>Before his untimely suicide in 1935, author Robert E. Howard said the "Hyborian Era" that his stories featuring Conan the Barbarian was set in took place about 12,000 years ago. Ironically, the period following the 2005 announcement of Age of Conan: Hyborian Adventures has also felt like an eon, thanks to several <a href="http://lastshepard.files.wordpress.com/2008/04/927504_20080219_screen001.jpg"><img class="alignleft size-thumbnail wp-image-102" src="http://lastshepard.wordpress.com/files/2008/04/927504_20080219_screen001.jpg?w=128" alt="" width="128" height="72" /></a>delays.In the end, though, PC gamers will end up only having to wait three years and 10 days for the massively multiplayer game. Developer Funcom has announced Age of Conan has gone gold and is already in production. The game will launch the US on May 20 for $59.99 with a $14.99 monthly subscription fee. In Europe, the game will cost €49.99 ($79.38) with a subscription fee of €12.99 ($20.62). Not a bad price, but It's a little bit more than World of Warcraft.</p>
<p>Finally GreenScreen Interactive announced its presence today, saying GT Interactive founder Ron Chaimowitz will act as the company's chief executive officer. While Ryan Brant's (Take-Two founder) role in the company was not disclosed, Chaimowitz did discuss having the former Take-Two chief on the payroll with <a href="http://tinyurl.com/6o5kh8" target="_blank"><em>Newsweek</em></a>. "Did I have concerns? Yes." Chaimowitz told <em>Newsweek</em>. "Did I think it was a major obstacle? No. I think that what Ryan brings is a tremendous creative and strategic vision for product. The areas that will Ryan will focus on will be in those areas. He will not--and he's not allowed to be--on the board. He's not an officer of the company. We'll deal with any particular issues that come up from an SEC perspective as we go forward, but we're fairly confident that they will be non-issues given the role that he'll play in the company." Along with the announcement, GreenScreen said it had acquired casual game publishers Destination Software and Zoo Digital Publishing. The publishers will be merged under GreenScreen's casual label Zoo Games and continue to focus on the "emerging mass-market sector," creating new and licensed family-friendly games. In <em>Newsweek</em>'s interview with Chaimowitz, the exec hinted that the publisher may expand its reach beyond the casual market in the future. Terms of the deals were not disclosed, and no titles were revealed as part of the announcement.</p>
<p>Well that was today in the news!</p>
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<title><![CDATA[The Game]]></title>
<link>http://jebot.wordpress.com/?p=36</link>
<pubDate>Sat, 15 Mar 2008 17:46:24 +0000</pubDate>
<dc:creator>gembloeng</dc:creator>
<guid>http://jebot.pl.wordpress.com/2008/03/16/the-game/</guid>
<description><![CDATA[Huaaah&#8230; finally!

Berhubung ini jari-jemari udah nggak fasih lagi maen game, ngalahin boss-sta]]></description>
<content:encoded><![CDATA[<p>Huaaah... finally!</p>
<p><a href="http://jebot.wordpress.com/files/2008/03/sugoii.gif" title="sugoii.gif"><img src="http://jebot.wordpress.com/files/2008/03/sugoii.gif" alt="sugoii.gif" /></a></p>
<p>Berhubung ini jari-jemari udah nggak fasih lagi maen game, ngalahin boss-stage nya aja bisa beberapa kali percobaan baru berhasil. Yah, itung-itung mumpung lagi <em>free</em>. Soalnya waktu main juga nggak banyak sih. Tonikaku, akhirnya gue bisa mengalahkan <em>She-viper</em> nya <a target="_blank" href="http://www.devilmaycry.com">DMC4</a>. Still a lot of bosses to go before the final stage. :(</p>
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<title><![CDATA[Super Smash Bros. Brawl: An Honest Review]]></title>
<link>http://joshuapohl.wordpress.com/?p=21</link>
<pubDate>Fri, 14 Mar 2008 02:18:55 +0000</pubDate>
<dc:creator>Joshua Pohl</dc:creator>
<guid>http://joshuapohl.pl.wordpress.com/2008/03/14/super-smash-bros-brawl-an-honest-review/</guid>
<description><![CDATA[

I&#8217;ve been reading a lot of reviews of Super Smash Bros. Brawl that was released a few days a]]></description>
<content:encoded><![CDATA[<p><img src="http://joshuapohl.wordpress.com/files/2008/03/super-smash-bros-brawl.jpg" alt="Brawl Title" /><br />
<iframe src='http://digg.com/api/diggthis.php?u=http%3A%2F%2Fdigg.com%2Fgaming_news%2FSuper_Smash_Bros_Brawl_An_Honest_Review' height='82' width='55' frameborder='0' scrolling='no' style='float: right; margin-left: 10px; margin-bottom: 5px; padding: 4px 0 2px 4px; background: #fff;'></iframe></p>
<p>I've been reading a lot of reviews of Super Smash Bros. Brawl that was released a few days ago and while I thought the reviews were okay they seemed a little too positive and did not list some of the weaknesses I had seen in the game from playing briefly at a friends house a lone. If I did have a Wii I would write a review myself, but, since I do not (sort of working on that...), I will recommend the best one I could find.</p>
<p>Over at <a href="http://www.giantbomb.com" target="_blank"><b><i>giantbomb.com</i></b></a>, a brand new gaming website (amazing), has written an a great review. Click <a href="http://www.giantbomb.com/2008/03/13/super-smash-bros-brawl-review/" target="_blank">Here</a>. Make sure to check out the rest of Jeff Gerstmann's and Ryan Davis' site as well.</p>
<p>On another note, <a href="http://www.devilmaycry.org/" target="_blank">Devil May Cry 4</a> will arrive in the mail tomorrow. I'm excited to sink my teeth into an action game. I haven't played a game in this genre for quite sometime and am desperately looking forward to it! Also, to please my anime passion,<a href="http://narutoxbox360game.us.ubi.com/" target="_blank"> Naruto: Rise of a Ninja</a> will be arriving shortly as well.</p>
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<title><![CDATA["Devil May Cry 4" Demo Impressions]]></title>
<link>http://frayedwire.wordpress.com/2008/03/09/devil-may-cry-4-demo-impressions/</link>
<pubDate>Mon, 10 Mar 2008 03:51:54 +0000</pubDate>
<dc:creator>Josh (josh60502)</dc:creator>
<guid>http://frayedwire.pl.wordpress.com/2008/03/09/devil-may-cry-4-demo-impressions/</guid>
<description><![CDATA[Hey, Frayed Wire readers! This is a review Josh made on his old site, but is now being moved here!

]]></description>
<content:encoded><![CDATA[<p class="MsoNormal" align="center"><strong>Hey, Frayed Wire readers! This is a review Josh made on his old site, but is now being moved here!</strong></p>
<p align="center"><img src="http://seriousnerd.files.wordpress.com/2008/02/dmc4.jpg" alt="dmc4.jpg" /></p>
<p>I have never played any Devil May Cry games, so my first predictions of Devil May Cry 4 on the Xbox 360 were that it was going to be a hack-and-slash demon killing type of game. Those impressions were right, but I still never imagined it would be so arcadey and full of tongue-in-cheek humor. And I never said that was a bad thing.</p>
<p>I don’t really know a whole lot about the story, or if there is one. All I know is that from the second I heard the echoey, futuristic female voice proclaim “Devil May Cry” I knew that this was going to feel like an arcade game. The short, sharp rumble from the controller I felt after pressing Start added to this feeling.</p>
<p align="center"><img src="http://seriousnerd.files.wordpress.com/2008/02/dmcg1.jpg" alt="dmcg1.jpg" width="656" height="369" /></p>
<p>Once again, I was right. Devil May Cry 4 is certainly an arcade-style hack-and-slash. It’s also quite apparent that this is a Japanese game, with the main characters sporting red coats and silver hair, a title that makes no sense whatsoever, English voice actor Johnny Yong Bosch (Ichigo Kurosaki in <em>Bleach</em> and Kaneda in <em>Akira</em>, among other rolls), and an obsession with giant swords and guns that never run out of ammo. Even the cutscenes feel like they were taken straight out of an action anime.</p>
<p align="center"><span style="text-align:center;display:block;"><a class="abp-objtab-019678954970959117 visible ontop" title="Click here to block this object with Adblock Plus" href="http://www.youtube.com/v/AJdOHFl8Syg&#38;rel=0"></a></span></p>
<p><a class="abp-objtab-019678954970959117 visible ontop" title="Click here to block this object with Adblock Plus" href="http://frayedwire.wordpress.com/wp-admin/"></a>Arcade style games can be fun for the limited time you have to spend with them, but once you’ve played them for a while the lack of depth becomes apparent. I was afraid Devil May Cry 4 would fall into this trap. Did it? Well, this was just a demo so I can’t really make any real statements about the game. The fighting is really all about enemy attack patterns and timing, not the variety of attacks. Nero, the playable character in the demo (series regular Dante wasn’t in the demo, although he is in the real game) has three different weapons - his gun, sword, and the Devil Bringer, his deformed, glowing arm. It’s used in the demo for throws and grappling onto things/pulling enemies closer.</p>
<p>Now that may sound like a good variety for the kind of game this is, but the gun is practically useless against enemies, leaving the Devil Bringer and sword to do all the work. Supposedly the Devil Bringer is upgraded upon defeating bosses in the real game (which are often gigantic and purposefully over the top) , so I’m sure there’s a more satisfying variety on that.</p>
<p align="center"><img src="http://seriousnerd.files.wordpress.com/2008/02/dmcboss.jpg" alt="dmcboss.jpg" /></p>
<p>Devil May Cry has long been a Playstation exclusive. So why has it made the jump to the Xbox 360? Maybe Capcom is worried that it won’t sell well on a system that hasn’t sold well. Even so, the Xbox 360 controller is essentially a Playstation controller with the left analog stick and D-pad switched around, so the game’s controls fit naturally. All attacks are assigned to the four colored buttons, leaving the shoulder buttons to charge up Nero’s sword and lock on to enemies.</p>
<p>The graphics haven’t changed much in the system leap either. Devil May Cry 4 features some beautiful environments (although in terms of level design they can be quite linear at times) and flashy effects. The 360 version of the game looks just as good as it does on its original system, the PS3.</p>
<p align="center"><img src="http://seriousnerd.files.wordpress.com/2008/02/dmcg3.jpg" alt="dmcg3.jpg" width="653" height="367" /></p>
<p>Overall, I had fun with the demo of Devil May Cry 4, but I don’t think I’ll be spending 60 dollars on the real version of the game. It feels like a great hack-and-slash, but one that belongs in the arcade. Yes, I know it’s far too large of a game for that, but the gameplay really fails to prove itself on a console. However, it’s still worth a look for those interested in Japanese and old-school action.</p>
<p><strong>By Josh60502</strong></p>
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<title><![CDATA[Devil May Cry 4 Review: Nothing To Cry Over (No Spoilers)]]></title>
<link>http://zoknowsgaming.wordpress.com/?p=40</link>
<pubDate>Mon, 03 Mar 2008 21:57:17 +0000</pubDate>
<dc:creator>thatruth2006</dc:creator>
<guid>http://zoknowsgaming.com/2008/03/03/dmc4review/</guid>
<description><![CDATA[ So its been a month since the release of the 4th installment in the Devil May Cry series, how did i]]></description>
<content:encoded><![CDATA[<p><img src="http://zoknowsgaming.wordpress.com/files/2008/01/dmc3.jpg" alt="dmc3.jpg" /> So its been a month since the release of the 4th installment in the Devil May Cry series, how did it do? Well I gotta say while this game has lots of good things about it and no doubt will go down as a really solid game it just doesnt have the kick that I thought it would.</p>
<p>The storyline is actually really very intriguing. The game is made up of 20 missions, you play as Nero for the first 10 and then after some major drama and a plot twist you won't believe you finish the game by playing through the last 10 missions as the prodigal son, Dante. The story does enough to capture your interest and as you play through you begin to learn that NOTHING is what it seems and that is well an understatement.</p>
<p>From the very first battle which is against a not to happy to see you, fire breathing lion looking monster you know that the battles will be intense. And they are. I mean you do battle with Dante, a very very ugly giant toad, and a flying spider like monster and this is all in the first half of the game. <!--more-->The controls are very easy to learn and work well. The movement of the characters feels fluid and exact.</p>
<p>Artistically, the game is flawless a pure beauty just to watch. The only problem is that with the horsepower under the hood of the PS3, making a game that is gorgeous to look at is no longer the exception but rather the expectation. Plus, to date their have been several visually stunning games for the PS3 such as Uncharted and Heavenly Sword. The musical score for the game is perfectly attached to every part of the game for maximum effectiveness.</p>
<p>So you ask, well what really wrong with the game. Nothing really. I suppose to a lot of gamers DMC4 will be an awesome game and I concede that it does have its moments but its not a classic by any means. Its actually really exactly what you would expect from the series, a really solid game that takes few risk. For me it was, uninspiring. Its hard to explain on this one folks, it just simply did not move me to play it the way that <a href="http://zoknowsgaming.wordpress.com/2007/11/25/uncharted-best-game-yet-on-ps3-no-contest/" target="_blank">Uncharted</a>, <a href="http://zoknowsgaming.wordpress.com/2007/11/23/kane-and-lynch-a-pretty-good-game/" target="_blank">Kane and Lynch</a>, or even Conan did. If a game can't move you play it, it doesn't matter how beautiful it looks. Maybe I am on the only one out there that feels this game was missing something but hey thats how I felt about it. DMC4 is a solid line drive, but its no home run. Let me know what you think.</p>
<p>4.0 out of 5.0 stars</p>
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<title><![CDATA[Devil May Cry 4 (Parte II y final)]]></title>
<link>http://rubaku.wordpress.com/?p=20</link>
<pubDate>Sat, 01 Mar 2008 17:07:02 +0000</pubDate>
<dc:creator>rubaku</dc:creator>
<guid>http://rubaku.pl.wordpress.com/2008/03/01/devil-may-cry-4-parte-ii-y-final/</guid>
<description><![CDATA[Alllllllll Right, despues algo mas de dos semanas y por culpa sobre todo de que me tuvieron que camb]]></description>
<content:encoded><![CDATA[<p>Alllllllll Right, despues algo mas de dos semanas y por culpa sobre todo de que me tuvieron que cambiar la ps3 al fin me he acabado el dichoso juego...y mi impresion aunque aun buena he de reconocer que tiene sus puntos negativos que la bajan bastante de nivel respecto a mi primera impresion ya plasmada en la primera parte que escribi el dia 9 de este mismo mes, pero vayamos por partes porque tiene tela...</p>
<p>Para empezar me quede en el combate de Agnus como dije, espadas por todos lados atacandote para dejarlas K.O y lanzarselas a el (Luego descubriria que ese tio es tan tonto que tras mil combates sigue lanzandote espadas...)  y bueno, la siguiente mision toca atravesar el bosque de marras...mas de lo mismo, muy bonita la iluminacion, forma de bosque etc etc, pero que COJONES le paso a los programadores a la hora de hacer las putas sombras?? bordes dentados, pero o sea, nada de notarse solo en LCD grandes o jugar sin el cable HDMI o excusas por el estilo...no, sobra decir que estamos en la 3Gen y que cosas asi ni deberian verse, pero por dios, es que esas sombras no las tienen ni los juegos de la PSP, lo mas curioso es que te pares a pensar si es solo ahi o si has tenido las sombras igual de malas en todo el juego pero como el resto del juego lo juegas en prenumbras ni lo notas, comprobado y lo mejor es ni preguntarselo.</p>
<p>Despues de pasarte el bosque de los megapixels y a Equidna la jefa final del mismo, una serpiente voladora en mi opinion facilona y tal, te toca encontrarte de nuevo con los megapixels en un trecho de bosque en plan puzzle en el que llegas a partes con cuatro caminos a elegir y tienes que buscar que la luz del sol te de de cara en el camino que te toca cojer, y claro, es que parece que piden a gritos que mires lo mal hecho que esta, porque tienes que mirar las sombras de unos porticos para saber donde esta el sol y plaf, otro impacto con la realidad de que DMC4 en cuestion de crear sombras esta muy lejos de otros, pero bueno, salvando el tema sigues hacia alante y te encuentras con otro Semijefe final, cuyo diseño es de mis preferidos y cuya dificultad es relativa si lo comparas con otros compañeros suyos mas adelante, Credo.</p>
<p>Te lo pasas, ves otra Intro y entras a por Kyrie, esto lo repetire mas adelante seguro, pero es que este DMC va rollo Super Mario, (Todo el rato detras de ella y siempre a puntito de cojer a la tia pero siempre a puntito se te la lleva el malo otra vez xDDD)  y total, tras cojer objetos nuevos como una cosa que te permite parar el tiempo siempre para superar puzzles en, como mucho 4 salas especificas, te enfrentas a Agnus, el tio Lanzaespadas del monoculo solo que ahora le puedes atizar de mas maneras que lanzandole sus propias espadas, que tambien, y eso lo hace mas facil en eso, pero tiene un par de ataques que son jodidillos de esquivar si no recuerdo mal, asi que bueno, le tumbas, otra vez estas a punto de rescatar a Kyrie peeeeeeeeero se la lleva Brow...digooo el jefe final y ale, a seguir detras de ella, bajas, te enfrentas a un par de armaduras blancas de estos que digo lo mismo que al principio, si te salen 2 es facil, si te salen cinco vas a pasarte un buen rato jodido....y llegas al combate por lo menos para mi, de los mas dificiles de todo el juego, contra nuestro amiwito Dante, y ya no es como al principio rollo tutorial-aprende-a-manejar-a-Nero, porque nuestro colega de pelo platino se lia a estocadas brutales, combos rapidos y dificiles de esquivar y rafagas con las que parece que no tiene dos simples pistolas sino una jodida ametralladora Gatling, intenso y dificil como digo, si acabais con el sin usar agua o gemas verdes de milagro sera...</p>
<p>Total, tambien acabas con el, porque por si no te habias dado cuenta no estamos en este juego para hacer amigos, aunque Nero deje vivos a todos los jefe finales, y tras un par de combates de relleno contra armaduras blancas y demas morralla, llegas a otro jefe final, esta vez mas importante, Sanctus, o sea el jefe final del juego luego, o sea Browser, y tras empezar una rutina muy similar a los juegos de antaño consistente en joderle el escudo y atacarle cuando no lo tenga, dejas el control del juego al que desde el principio deberia haber sido el unico protagonista del juego, Dante.</p>
<p>Y aqui es donde, muy a mi pesar, empieza la jodienda del juego, no por jugar con Dante, que es simplemente la leche, frenetico, dificil y espectactular a partes iguales, sino porque en lugar de digamos, continuar la aventura, a los señores de Capcom se les ocurrio la genial idea SilentHillCuatreriana de repetir todos y cada uno de los niveles ya vividos otra vez, por que? porque creo sencillamente, que se les acabaron las ideas y los recursos y viendo que el juego se les quedaba corto pues optaron por eso, en lugar de lo mas simple, acabarlo y luego elegir repetir con Dante y otra linea argumental logica nueva, pues optaron por rebobinar con el, con la diferencia jugable evidente y poco mas.</p>
<p>Asi que eso mismo, desde ese castillo de Sanctus, volvemos hacia atras por el bosque (de nuevo cayendo en la trampa de hacerlo mas lioso absurdamente para que dure mas) nos cargamos a Equidna , entramos al castillo, nos cargamos a Dagon el sapo y tras un par de fases con enemigos nuevos como una especie de Lagartos tiburones que se meten en el suelo y unos caballeros blancos mas grandes y electricos como Pikachu (Con una mala ostia y una dificultad considerables tambien) tambien te cargas a Berial, quiero hacer incapie en la palabra cargarse usada tantas veces, porque ahi radica otra principal diferencia de Dante respecto a Nero y es que este los mata, no les deja volverse a la puerta del infierno, los elimina bien eliminados para que no vuelvan nunca (O eso te crees en ese momento)  y ademas, con cada uno que matas aparte de disfrutar de, en mi opinion, las mejores escenas de video de chuleria Dantesca de todo el juego, consigues un arma nueva para Dante, que bueno...voy a explicar mi desagrado con eso tambien xDDD</p>
<p>Mientras que el rollo de Nero es "Tengo una pistola, una espada y un guantelete chupi del demonio" Dante como digo, con cada jefe final que elimina consigue una nueva, la primera segun matas a Equidna es un equipo de boxeo (Si si, otra vez) con el que pegar ostias y patadas y demas...la segunda conseguida cuando matas a Dagon es el maletin Pandora, curioso maletin consitente en que se transforma en 666 armas distintas, mas curioso es que en realidad son solo 3 distintas, o 4 como mucho, dependiendo del nivel que subas tanto la habilidad Gunslinger como el nivel del arma en si, pero igualmente, es divertido y para el final cuando matas a Berial consigues si no me  equivoco el Lucifer, un arma que consiste en un poder muy muy parecido al que tenia Virgil en DMC3 consitente en dejar espadas en el aire flotando y que luego vayan a por el enemigo o clavar unas cuantas en el susodicho enemigo, o en varios de ellos, para despues hacerlas explotar cual C4 demoniaca, armas muy llamativas pero que teniendo la espada y el gunslinger para las pistolas, para que necesitas un maletin que se transforme en una nave espacial que tira 3 misiles tan solo??y ya para acabar esa fase repetitiva cargandote a Agnus (Por tercera pero no ultima vez) te dan la Yamato tambien que solo sirve para cargarte las gemas azules del siguiente pero bueno, no viene mal..</p>
<p>Y bueno, tras volver al principio como decia cargandote a todo lo que pillas, jefes finales incluidos, llegas al jefe "Final Final" la estatua que se trago a Nero, combate llamativo, complicado si no sabes hacerlo bien, porque solo hay un orden de ir eliminando las gemas azules para que no se te joda innecesariamente el combate y bueno, volvemos a lo mismo, mientras que ese combate esta bastante bien y es divertido incluso viene la jodida desilusion cuando retomas el control de Nero.</p>
<p>Dentro de la estatua te encuentras el juego del Dado aquel de los primeros niveles peeeeeeeero con la desfachatez de multiplicarlo por 6 en tamaño y de nuevo, si amigos ooooooootra vez contra los jefes finales, por si no habiamos tenido suficiente nos tenemos que volver a cargar a Berial, Agnus y compañia, sin posibilidad de que caigamos en alguna casilla que nos lleve ya a acabar esa absurdez tonta de juego de la oca del diablo, porque aun si tienes la suerte de no caer en las casillas rojas (Yo me tire 2 horas y media por reloj hasta acabarme eso porque iba de roja en roja) y todo te hace ir justo de jefe en jefe, a dichos jefes no hay manera de saltartelos, que cosa mas absurda y estupida coño, no habia visto nada parecido desde Silent Hill 4 y frustra mucho ver que estas en una especie de bucle eterno desde que abandonas a Nero la primera vez, es insultante, es insufrible, es que es ver a Berial ahi y no creo que nadie que haya llegado hasta ahi no suelte un "Joder, otra vez??", pero bueno, pasado eso con suerte y desespero, llegas a Sanctus, que tiene una dificultad considerable tambien, pero una rutina de ataque igual que la otra vez que te enfrentaste a el y ya por fin sudando la gota gorda, lo matas, por fin rescatas a la prince...digooo, a Kyrie, tienes un minicombate de 2 golpes como epilogo y ale, final bonito y amoroso para todos, amiwito de Dante 4Ever, final romantico,  con musica a juego y pastelosidad por doquier, empiezan los creditos, eliminas marionetas sin parar mientras que Kyrie esta ahi tope de tiesa (A mi me echaron a los 2 minutos por no darme cuenta xD) y colorin colorado, si te lo has pasado en Cazademonios te dan el palacio sangriento, un nivel como aquel del Onimusha 1 consistente en Mismo escenario siempre pero enemigos cada vez mas jodidos y se acabo.</p>
<p>En definitiva, mi opinion con respecto a mi anterior entrada se ha jodido y mucho, pero no por espectacularidad o diversion con respecto a la jugabilidad, que se mantienen intactas de principio a fin, sino por lo cansino que resulta repetir el 50% del juego solo por el hecho de que se les ha quedado corto y no les apetece acabarlo ahi, Devil May Cry 4 deberia haber sido con Dante desde el principio, como lo fue DMC3, mas dificil y no dejando todo el peso de la dificultad en los jefes y sobre todo, no repitiendo dicha dificultad repitiendo una y otra vez los jefes joder, que no era tan dificil hacer mas jefes distintos o yo que se, algo como cambiarle los ataques como hacian con los Donkey Kong de la Super Nintendo, aunque fuera solo eso, o el color, no se...es que te da la sensacion de eso, de que has caido en un bucle y ya el juego del dado final es como el remate de la estupidez, confirmandotelo de nuevo, es como que te insultan, como "No has tenido bastante con una o dos? pues toma, mas de lo mismo y mas cantoso aun" y eso a estas alturas no gusta nada nada.</p>
<p>Aun con esas, las escenas de Dante cuando los jefes siguen siendo la chispa del juego, porque desde la subida en moto a la torre del DMC3 yo no me he reido mas con lo chulo que es el hombre  hasta que eliminas la puerta de Equidna con los guantes rollo Bruce Lee, o cuando consigues Lucifer con rollo flamenco Joaquin Cortes...sencillamente sublime.</p>
<p>Y de nuevo, de regalo las intros de las que hablo.</p>
<p><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/XNMgvqlQ55s'></param><param name='wmode' value='transparent'></param><embed src='http://www.youtube.com/v/XNMgvqlQ55s&rel=0' type='application/x-shockwave-flash' wmode='transparent' width='425' height='350'></embed></object></span></p>
<p>Beeeeeeeeestia bestia, pero no os dejeis engañas, la nave lanzamisiles no es tan fiera como la pintan xDDD</p>
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<title><![CDATA[Heidenei ... Das Spielen ist jetzt leider vorbei!]]></title>
<link>http://altfheroes.wordpress.com/?p=257</link>
<pubDate>Sun, 24 Feb 2008 22:17:16 +0000</pubDate>
<dc:creator>Danger DoDo</dc:creator>
<guid>http://altfheroes.pl.wordpress.com/2008/02/24/heidenei-das-spielen-ist-jetzt-leider-vorbei/</guid>
<description><![CDATA[Was so ein grippaler Infekt doch so alles anrichten kann. Dank dieser netten Erkältung hatte ich da]]></description>
<content:encoded><![CDATA[<p align="justify">Was so ein grippaler Infekt doch so alles anrichten kann. Dank dieser netten Erkältung hatte ich das Glück mal eine Woche zuhause zu bleiben und mich voll und ganz dem Gaming hinzugeben. Keine Arbeit die einem im Nacken sitzt, Abends das Bett hüten und keiner der einen auf die Nerven geht 8)</p>
<p align="justify">So konnte ich zwar meine Bestände nicht dezimieren und als <em>"Getane Arbeit"</em> abstempeln, aber immerhin einen tiefen Einblick in den Stapel neuer Spiele gewinnen. Dabei wurde ich von einigen Games sehr überrascht, von anderen wiederum ein wenig enttäuscht. Aber genug geredet oder besser gesagt geschrieben. Hier mal eine Zusammenfassung von dem was mich am heimischen Bett unterhalten hat.<!--more--></p>
<p align="justify"><strong><em>Der Dämon in Dir!</em> - Devil May Cry 4 [xbox 360]: </strong>Nach dem ganzen <a title="Auf Teufel komm raus! Teil 2" href="http://altfheroes.wordpress.com/2008/02/20/auf-teufel-komm-raus-teil-2/" target="_blank">Hin und Her mit der Collector's Edition</a> von <a title="DM4 official Portal" href="http://devilmaycry.com/" target="_blank">Devil May Cry 4</a> habe ich endlich beschlossen mal das Game anzuspielen und ich war sehr überrascht. Tendierten doch die Bewertungen von einem dürftigen Gut bis hin zu einem fabulösem Ausgezeichnet. Mir persönlich macht das Game verdammt viel Spaß. Die Möglichkeiten die <a title="Held Nero aus Devil May Cry 4" href="http://www.elhabib.at/wp-content/uploads/2007/12/nero-devil-may-cry-4.jpg" target="_blank">Nero</a> mit seinem Arm <a title="Nero's Ass im Ärmel" href="http://img260.imageshack.us/img260/3919/004061444cx.jpg" target="_blank">Devil Bringer</a> ins Spiel bringt, sind sehr gut durchdacht und bringen frischen Wind in das Spiel. Die Grafik ist nicht von schlechten Eltern. Ein wahrer Blickfang, insbesondere auf einer <a title="So könnte eine Aussehen!" href="http://www.toshiba.de/consumer/images/product/42x3030d_01.jpg" target="_blank">HD Glotze</a>! Der Sound ist typisch Devil May Cry ... abgedrehter Japano Metal Rock. Über das Spiel kann ich echt nicht meckern, die Story ist nicht sonderlich schwer zu verstehen und typisch japanisch gehalten. Dante hat ebenfalls seinen Auftritt in dem Spiel und die zahlreichen geheimen Missionen halten den Spieler bei Laune. Die Zwischensequenzen sind Kinoreif, die überdrehte Action, der arrogante Ton und der coole Humor beider Helden ist einfach unschlagbar! Außerdem lässt sich Einiges freischalten, was zu einem erneuten Durchspielen einlädt.<br />
<em><strong>- Heldenfaktor: 89%</strong></em></p>
<p align="justify"><strong><em>Jurassic Park für Erwachsene!</em> - Turok: Rebirth [Xbox 360]:</strong> <span style="color:#993300;"><em>I ... am ... Turok!</em></span> Dieser kleine bescheidende Satz blieb an mir haften, als ich als kleiner Gamer zum ersten mal <a title="Alles über Turok!" href="http://en.wikipedia.org/wiki/Turok:_Dinosaur_Hunter" target="_blank">Turok - Dinosauer Hunter</a> auf den <a title="Alles über das N64" href="http://de.wikipedia.org/wiki/Nintendo_64" target="_blank">Nintendo 64</a> gespielt habe. Was für ein tolles Game und bis heute in meinen Augen ungeschlagen. Nachdem ich von einem neuem <a title="Official Turok Homepage" href="http://www.turok.com/" target="_blank">Turok</a> Spiel gehört habe, war ich guter Dinge, vor allem weil es wieder <span style="color:#ff6600;"><em>Back to the Roots</em></span> ging. Doch die Enttäuschung war groß, während ich <a title="Official Turok Homepage" href="http://www.turok.com/" target="_blank">Turok</a> zockte. Die Spieldauer ist ein Witz! Innerhalb von 6-8 Stunden hat man das Game durch. Wahrscheinlich würde man auch schneller durch die Levels rauschen, würden die wirklich genial inszenierten Dinosaurier einen nicht aufhalten. Man hat echt das Gefühl, einen lebendigen Dino vor sich zu haben. Grafisch und Animationstechnisch wirklich auf dem höchsten Stand. Leider kann man das von den Soldaten die einen über den Weg laufen nicht sagen. Die sind so saudumm, dass wirklich 2-3 Sekunden vergehen bis die überhaupt merken was los ist. Egal ob man gerade einen feindlichen Soldaten via Instant-Kill das virtuelle Leben genommen hat oder ob man schwer bewaffnet durch den Dschungel stampft und alles über den Haufen ballert. Die <a title="Alles über QTE" href="http://en.wikipedia.org/wiki/Quick_Time_Event" target="_blank">Quick Time Events</a> lockern das Spiel ein wenig auf ... schade nur das man nur 4 Waffen mit sich tragen kann. Neben Messer und Bogen (die fest zur Austattung gehören), kann man noch 2 zusätzliche Waffen tragen oder zwei von einer Sorte und Beidhändig auf Dino-Jagd gehen. Die Grafik basiert auf der Unreal Engine und sieht sehr gut aus. Nur hier und da muss man einige Abstriche machen, aber das fällt nicht sonderlich ins Gewicht. Neben der kurzen Spielzeit fallen leider auch die <a title="Alles über Xbox Live" href="http://de.wikipedia.org/wiki/Xbox_Live#Xbox_Live_auf_der_Xbox_360" target="_blank">Erfolge (Archievments)</a> negativ ins Gewicht. Diese sollten eigentlich ausgewogen sein. So erhält man ca. 75% nur durch Online Matches und die restlichen 25% bekommt man durch den Storymodus. Nicht sehr gut ausgedacht! Denn nicht jeder will unbedingt online spielen. Und schließlich wollen wir doch alle nur das eine! Gamerscores!<br />
<em><strong>- Heldenfaktor: 71%</strong></em></p>
<p align="justify"><strong><em>Bei Crom, ich sehe Nippel!</em> - Conan [Xbox 360]:</strong> Was haben <a title="Kratos, der Alptraum aller Götter" href="http://console.hardocp.com/images/articles/1131044682Mbno3arjD5_1_3.jpg" target="_blank">Kratos</a> und <a title="Conan der Barbar und Retter aller Jungfrauen" href="http://www.ripten.com/wp-content/uploads/2007/10/conan_360_preview.jpg" target="_blank">Conan</a> gemeinsam? Beide tragen pelzige Unterhosen <a title="Der Held aller Kinder aus den 80er" href="http://www.therugbyblog.co.uk/wp-content/uploads/2007/11/heman.jpg" target="_blank"><em>"Made by He-Man"</em></a>. Beide haben eine Vorliebe für fast <a title="Copyright by Marci Nick (www.nickmarci.com)" href="http://www.arthit.ru/marci/0052-fantasy-maiden.jpg" target="_blank">nackte Frauen die sich Jungfrauen</a> schimpfen. Beide gehen nicht sonderlich einfühlsam mit ihren <a title="Conan nach getaner Arbeit" href="http://www.ripten.com/wp-content/uploads/2007/10/conan_360_preview_3.jpg" target="_blank">Gegnern</a> &#38; <a title="Kratos beim Haareschneiden" href="http://www.gamesonly.at/uploads/god_of_war_2_ps2_kaufen.jpg" target="_blank">Widersacher</a> um. Beide haben keine Angst vor <a title="Conan vs. Elefanten Dämon" href="http://www.monstersandcritics.de/downloads/downloads/articles/36767/article_images/image3_1193422145.jpg">Ungeheuer</a> und <a title="Kratos vs. König der Barbaren" href="http://www.quickstopentertainment.com/wp-content/uploads/2007/03/gowII2.jpg" target="_blank">Monster</a> und haben stets einen lockeren Spruch auf den Lippen. Wenn man so darüber nachdenkt, kommt man nur zu einem Entschluss: Beide sind absolut Gleich! <a title="THQ APAC - Home" href="http://www.thq-games.com/de" target="_blank">THQ</a> war so dreist und hat mal kurzerhand <a title="Official God of War Homepage" href="http://us.playstation.com/PS2/Games/God_of_War/OGS/main.asp" target="_blank">God of War</a> kopiert und es ist ihnen sogar tatsächlich gut gelungen. Die Grafik ist wirklich nett anzusehen, auch wenn einige Texturen an PS2 Niveau erinnern. Die Sprachausgabe ist ok, aber nicht sonderlich Filmreif. Ansonsten geht das Konzept auf. Conan schnetzelt sich durch die Gegnermengen wie ein Mähdrescher durchs Kornfeld. Egal ob nur mit einem Schwert, zusätzlich mit einem Schild, mit zwei Waffen oder dicken Zweihandwaffen ... die Auswahl ist groß genug und die zahlreichen Leichen hinterlassen genügend Waffen, dass für jeden Geschmack was dabei ist. <a title="Alles über QTE" href="http://en.wikipedia.org/wiki/Quick_Time_Event" target="_blank">Quick Time Events</a> dürfen natürlich auch nicht fehlen. Egal ob der Angriff nun Pariert wurde (löst einen Instant-Kill aus) oder die Gegner genügend geschwächt sind. Auch hier darf <a title="Kratos und die Quick Time Events" href="http://altfheroes.files.wordpress.com/2008/02/god_of_war_kratos_by_bloodymoogle1.jpg" target="_blank">das God of War Prinzip</a> nicht fehlen. Der Schwierigkeitsgrad steigt nach und nach mit dem Spiel, zumindest was die Gegner betrifft. Die Rätsel sind nicht sonderlich schwer in dem Spiel und begreifen sogar betrunkene Kinder mit Sehschwächen! Sehr amüsant sind die sogenannten <em>"Jungfrauen"</em>, die Conan im Laufe seines Abenteuers finden muss um zusätzliche Erfahrungspunkte zu gewinnen. Mit solchen einfallsreichen Dialogen wie <em>"Crush me with your Love!"</em> oder <em>"Where are my cloth?"</em> gewinnt jeder muskelbepackte Barbar mit einem Verstand eines halben Toastbrottes an Erfahrung! Auch wenn Conan einige Schwächen in Sachen Sound und Grafik hat, so ist das Spiel doch ein sehr gutes Action Spektakel, wo <a title="Das tat definitiv Weh!" href="http://image.com.com/gamespot/images/2007/059/938400_20070301_embed001.jpg" target="_blank">Körperteile, Innereien und Blut</a> nur so rumfliegen wie Konfetti an Karneval. Natürlich nur in der ungeschnittenen Version!<br />
<em><strong>- Heldenfaktor: 80%</strong></em></p>
<p align="justify"><strong><em>Sex mit Aliens, was für ein Spaß!</em> - Mass Effect [Xbox 360]:</strong> Ufff, ein Spiel das ich stets mit gemischten Gefühlen entgegen trete. Dabei stören mich die Ladezeiten und nachträglichen erscheinenden Texturen überhaupt nicht. Was mich nur sehr ärgert ist die unausgewogene Mischung aus Action und Konversation. Oder besser gesagt: Wir labern uns mal ein Schnitzel an die Backe! Dabei ist die Story rund um <a title="Mass Effect Community" href="http://masseffect.bioware.com/" target="_blank">Mass Effect</a> sehr interessant und auch spannend. Aber bis mal wieder die Gaudi abgeht, kann es schon mal was dauernd. Es ist fast so wie unbeendeter <a title="So kann es enden!" href="http://blog.forum4winde.de/uploads/Bilder/medium_no_sex.2.jpg" target="_blank">Sex</a>! Man fängt an und plötzlich hört es auf und man hofft das es gleich wieder losgeht. Nur Blöd das bis dahin einiges an Zeit vergeht. Ansonsten stimmt alles an dem Game. Die Action ist einfach gut gemacht, der Rollenspiel Aspekt ist einfach atemberaubend. Die Möglichkeiten sind groß und es gibt zahlreich verschiedene Wege das Spiel zu bestreiten. Das fängt von den Konversationen an, bis hin zu der großen Auswahl an Quests! Optisch erweist sich <a title="Eine Augenweide" href="http://www.gameware.at/screenshots/Mass_Effect_4.jpg" target="_blank">Mass Effect </a>auf hohem Standard und sieht einfach super aus.<br />
<em><strong>- Heldenfaktor 86%</strong></em></p>
<p align="justify"><strong><em>REZpekt sag ich da nur!</em> - RezHD [Xbox Live Arcade]:</strong> Ich habe so einiges von dem Spiel über die Jahre gehört und auch mir hier und da Material angeschaut, aber so wirklich überzeugen konnte mich <a title="So schaut Rez aus" href="http://www.megatonnews.com/wp-content/uploads/2007/09/rez-xbla.jpg" target="_blank">das Spiel mit seinem Old-School Vektor Grafik</a> nie. Jedoch habe ich mir Hünis Worte zu Herzen genommen und mir mal <a title="Xbox.com &#124; Rez HD - Game Detail Page" href="http://www.xbox.com/en-US/games/r/rezhd/" target="_blank">die Demo von RezHD runtergeladen</a>. Und ich war begeistert. Mit ganzen zwei Knöpfen kommt das Spiel aus und mehr braucht man auch nicht. Es macht echt Spaß auf die Ziele zu schießen die sich dann Rhythmisch in den Techno Beat einfügen. Den eigenen Avatar in der Level aufsteigen zu sehen bereitet eben so viel Spaß. Die Levels sind echt freakig konstruiert und die Endgegner würdige Herausforderer die man keineswegs unterschätzen sollte. Für mich eines der Arcade Games die sich richtig gelohnt haben. Danke <a title="Strahlemann Hüni" href="http://altfheroes.files.wordpress.com/2008/02/gta_cap_01_small.jpg" target="_blank">Hüni</a>!<br />
<em><strong>- Heldenfaktor: 87%</strong></em></p>
<p align="justify"><strong><em>Die Orange Box unter den Castlevania Spielen!</em> - Castlevania: Dracula X Chronicles [PSP]:</strong> Was für ein Genuß! Der Rest der Welt kommt endlich in den Geschmack von <a title="Alles über Rondo of Blood" href="http://en.wikipedia.org/wiki/Akumaj%C5%8D_Dracula_X_Chi_no_Rondo" target="_blank">Castlevania: Rondo of Blood</a>, dass damals nur in <a title="So sieht es aus" href="http://neo-arcadiax.net/pics/dracx1.JPG" target="_blank">Japan auf der PC Engine erschien</a>. Doch anstelle eines alten Klassikers veröffentlicht <a title="KONAMI Europe" href="http://www.konami-europe.com/" target="_blank">Konami</a> ein <a title="So sieht es jetzt aus" href="http://static2.filefront.com/images/fstfwrjmkl.jpg" target="_blank">komplettes Remake des Games</a> und macht mal kurz aus dem 2D Vampirjäger-Spektakel ein komplettes 3D Game das dennoch auf alten Pfaden wandelt. Soll nichts anderes heißen, als dass die Figuren, Monster und Hintergründe komplett in 3D gehalten sind, man jedoch weiterhin von Links nach Rechts in gewohnter 2D Art umherläuft. Doch damit nicht genug. So beinhaltet das Spiel selbst, zahlreiche Extras die gefunden und freigeschaltet werden müssen. Sei es das <a title="Das Original!" href="http://www.vgmuseum.com/mrp/CVPics4/keep-rob.gif" target="_blank">Original Spiel Rondo of Blood</a> oder <a title="Das beste Castlevania überhaupt" href="http://retrojuegos.files.wordpress.com/2007/03/castlevania-sotn-01.jpg" target="_blank">Castlevania: Symphony of the Night</a>. Richtig gelesen. Das wohl <a title="Und noch ein Bild" href="http://top100media.ign.com/top100/2007/images/ign_top_game_15.jpg" target="_blank">beste Castlevania Game</a> befindet sich ebenfalls auf der <a title="Alles über die UMD" href="http://de.wikipedia.org/wiki/Universal_Media_Disc" target="_blank">UMD</a> und muss nur gefunden werden. Doch Vorsicht! <a title="Und wieder ein Bild" href="http://www.shacknews.com/extras/c_sotn_p/070111_castlevania_sotn_05.jpg" target="_blank">SotN</a> kommt in einer überarbeiteten Fassung und beinhaltet neben neuen Dialogen auch komplett neue Sprecher. Diese sind zwar Anfangs was ungewohnt und bringen nicht <a title="Die erste Version von SotN" href="http://de.youtube.com/watch?v=o-TPhBIuTJc&#38;feature=related" target="_blank">das trashige Feeling wie in der alten Version</a> rüber, aber auch <a title="Neufassung von SotN" href="http://de.youtube.com/watch?v=lf_ck-O3LyU" target="_blank">die neue Version hat ihren Reiz</a>. Neben toller Grafik, herrlichem Sound und zahlreichen Goddies kommt noch der allseits bekannte Schwierigkeitsgrad dazu. Diesen sollte man nicht unterschätzen. Vor allem Casual Gamer (Gelegenheitsspieler) sollten lieber einen Bogen um das Spiel machen. Hardcore Gamer werden auf ihre Kosten kommen. Denn man muss ich von jedem Gegner und Endgegner alle Schritte und Bewegungen merken. Wer den Fürsten der Finsternis eine Auswischen will, muss sich schon was anstrengen. In meinen Augen ein absolutes Must-Have für die PSP.<br />
<em><strong>- Heldenfaktor: 88%</strong></em></p>
<div><strong><em>Tetris + Rollenspiel = ???</em> - Puzzle Quest:  Challenge of the Warlords [PSP]:</strong> Mittlerweile ist das Spiel auf fast <a title="Video Games PC Xbox 360 PS3 Wii PSP DS PS2 PlayStation 2 GameCube GBA PlayStation 3" href="http://www.gamespot.com/search.html?type=11&#38;stype=all&#38;tag=search%3Bbutton&#38;om_act=convert&#38;om_clk=search&#38;qs=puzzle+quest+challenge+of+the+warlords&#38;x=0&#38;y=0" target="_blank">allen System vertreten</a>: PSP, Nintendo DS, PlayStation 2 und Xbox Live Arcade. Ich hab mich für die PSP Version entschieden (vorerst). Das Spielkonzept ist gut gelungen. Während man sich seinen Herausforderer stellt, muss man Steine abbauen. Entweder auf die übliche Art und Weise oder mit dem Einsatz fieser Magie. Der Mix aus beiden Genren ist echt gelungen und macht wirklich sehr viel Spaß. Das es bei dem Game keine Story gibt, stört nicht weiter. Denn aufgrund der einzigartigen Mischung fesselt das Spiel auch so.<br />
<em><strong>-Heldenfaktor: 85%</strong></em></div></p>
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<title><![CDATA[Auf Teufel komm raus! Teil 2]]></title>
<link>http://altfheroes.wordpress.com/?p=251</link>
<pubDate>Wed, 20 Feb 2008 21:50:19 +0000</pubDate>
<dc:creator>Danger DoDo</dc:creator>
<guid>http://altfheroes.pl.wordpress.com/2008/02/20/auf-teufel-komm-raus-teil-2/</guid>
<description><![CDATA[Vor ca. 2 Wochen hatte ich mich über die miese Vermarktungspolitik von Capcom geärgert bezüglich ]]></description>
<content:encoded><![CDATA[<p align="justify">Vor ca. 2 Wochen hatte ich mich über <a title="Auf Teufel komm raus! Teil 1" href="http://altfheroes.wordpress.com/2008/02/09/auf-teufel-kommt-raus-teil-1/" target="_blank">die miese Vermarktungspolitik von Capcom geärgert</a> bezüglich der <strong>Devil May Cry 4 Collector's / Special Edition</strong>. Ich habe nicht lange gezögert und mir die <a title="Devil May Cry 4 [Collector's Edition] (Xbox360) - Jetzt bestellen!" href="http://www.play-asia.com/paOS-13-71-fc-49-de-70-2hjr.html" target="_blank"><strong>US Version</strong></a> dieser besonderen Edition besorgt und ich muss persönlich sagen, dass es sich wirklich gelohnt hat. Sie wirkt weitaus edler gegenüber der PAL Edition. Während Nero und Dante ihr Gesicht auf dem Steelbook verewigt haben, und das auch noch in Bunt, befindet sich auf dem PAL Steelbook ein monochromer (schwarz-weiß) Nero. In Sachen Layout geht der Punkt definitiv an die US Edition.</p>
<p align="justify">Eine extra DVD mit virtueller (und leider auch zu kurzer) <em>"Galerie"</em> und <em>"Making Of..."</em> ziert das Innenleben. Was die Galerie betrifft, so ist sie tatsächlich das einzige Manko der US Edition. Die Bilder sind zu klein und vor allem in der Anzahl viel zu gering. Hier geht der Punkt an die PAL Edition, da hier ein kleines Artbook beigelegt wurde.</p>
<p align="justify">Doch das ist nicht alles, denn auf dieser DVD ist mehr drauf, als man ahnt. Im heimischen PC Laufwerk kommt einiges mehr zum Vorschein. Unter der Rubrik <em>"Music"</em> befinden sich 5 Lieder des Spiels zur Auswahl. Nicht sonderlich viel, aber es handelt sich hierbei ja auch um die Musik aus dem Soundtrack. Unter <em>"Downloads"</em> findet man allerhand Spielereien wie Wallpapers, Buddy Icons und Screen Saver, die es auf der <strong><a title="Devil May Cry 4" href="http://devilmaycry.com/" target="_blank">offiziellen Seite</a></strong> nicht gibt.</p>
<p align="justify">Als krönender Abschluss kommt noch die <em>"Devil May Cry Anime DVD"</em> dazu, die 4 Folgen der Serie beinhaltet sowie einige nette Extras wie z.B. Trailers. Insgesamt betrachtet ist die <strong>US/JAP Collector's / Special Edition</strong> in jeglicher Hinsicht besser als die PAL Edition. Was alleine ja schon an dem Umfang und der Aufmachung liegt. Großer Vorteil an der Sache: Die US Edition ist <em>Regional Codefree</em> und läuft somit auch auf PAL Geräte. Nur die Anime DVD hat <strong>NTSC Format</strong> und lässt sich leider nur mit speziellen DVD Playern oder Software anschauen. Aber dieses Manko nimmt man gerne in Kauf. Ich zumindest schon 8)</p>
<p align="center"><a title="DMC4 CE 01" href="http://altfheroes.wordpress.com/files/2008/02/img_0002.jpg"><img src="http://altfheroes.wordpress.com/files/2008/02/img_0002.thumbnail.jpg" alt="DMC4 CE 01" /></a> <a title="DMC4 CE 02" href="http://altfheroes.wordpress.com/files/2008/02/img_0007.jpg"><img src="http://altfheroes.wordpress.com/files/2008/02/img_0007.thumbnail.jpg" alt="DMC4 CE 02" /></a><a title="DMC4 CE 03" href="http://altfheroes.wordpress.com/files/2008/02/img_0011.jpg"> </a><a title="DMC4 CE 03" href="http://altfheroes.wordpress.com/files/2008/02/img_0011.jpg"><img src="http://altfheroes.wordpress.com/files/2008/02/img_0011.thumbnail.jpg" alt="DMC4 CE 03" /></a></p>
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<title><![CDATA[punctual kinda guy]]></title>
<link>http://infsekai.wordpress.com/?p=20</link>
<pubDate>Tue, 19 Feb 2008 16:13:24 +0000</pubDate>
<dc:creator>Itachi∞</dc:creator>
<guid>http://infsekai.pl.wordpress.com/2008/02/20/punctual-kinda-guy/</guid>
<description><![CDATA[
very late post&#8230; gomen&#8230; (i blame all the tests my teachers have been flooding me with. )]]></description>
<content:encoded><![CDATA[<p><img src="http://img.photobucket.com/albums/v621/itachi626/infsekai/CRW_1572.jpg" height="768" width="510" /></p>
<p>very late post... gomen... (i blame all the tests my teachers have been flooding me with. )<!--more-->umm... think i will post about my lunar new year celebration. Visited some relatives houses as per normal (hurray for relatives with next-gen consoles and banzai for devil may cry 4).</p>
<p><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/vqtDbbdXVVo'></param><param name='wmode' value='transparent'></param><embed src='http://www.youtube.com/v/vqtDbbdXVVo&rel=0' type='application/x-shockwave-flash' wmode='transparent' width='425' height='350'></embed></object></span></p>
<p><span>Devil May Cry 4 Trailer</span><br />
gameplay wise nothing much changed but everything else is awesome. This sequel gave us what we all wanted, new weapons, new challenges and an emo kid with a devils arm. I can't simply rate how great this game is with numbers but basically anybody with a ps3 or a xbox 360 who didn't buy dmc4 deserves to be shot several times and then crucified.</p>
<p>continuing my lunar new year celebration. My family has a weird (in a good way) tradition, every year my family will make <a href="http://en.wikipedia.org/wiki/Sukiyaki" target="_blank">sukiyaki</a> which is some sort of japanese steamboat thing (the "soup" tastes sweet and slightly saltish). I think there are many different ingredients they put into sukiyaki but the one my family makes contains mushrooms, onions, carrots, turnips, tofu, thin slices of pork, some chicken and some sort of jelly-like noodle. After we THINK the food is cooked we take it out dip it in raw egg (bet some of you wouldn't dare) and then eaten with rice. Good stuff, i think it's the only other thing i look forward to other then the free money during the lunar new year. Some pictures at the bottom (credits to <a href="http://evoken.wordpress.com/" target="_blank">evoken</a> for the photos).</p>
<p><img src="http://img.photobucket.com/albums/v621/itachi626/infsekai/CRW_1567.jpg" /></p>
<p><img src="http://img.photobucket.com/albums/v621/itachi626/infsekai/CRW_1568.jpg" /></p>
<p><img src="http://img.photobucket.com/albums/v621/itachi626/infsekai/CRW_1574.jpg" /></p>
<p>well thanks for still visiting even though i was away for a while. Oh and best wishes for all those who have common tests coming soon (don't look for me if you need help cause i suck almost as much as you do &#62;.&#62;).</p>
<p>“Punctuality is the art of guessing how late the other fellow is going to be” --no idea who said this but it is true and funny to a certain extent. (on a side note, screw the few of you who are always late when you ask me out)</p>
<p><span style='text-align:center; display: block;'><object width='425' height='350'><param name='movie' value='http://www.youtube.com/v/mLXQ1yGjeWo'></param><param name='wmode' value='transparent'></param><embed src='http://www.youtube.com/v/mLXQ1yGjeWo&rel=0' type='application/x-shockwave-flash' wmode='transparent' width='425' height='350'></embed></object></span></p>
<p>access - Doubt &#38; Trust ～ダウﾄ＆トラスト～</p>
<p>the 3rd opening for D.Gray-Man (FINALLY CROWN CLOWN!!!). <a href="http://en.wikipedia.org/wiki/Access_(group)" target="_blank">Access</a> was formed in 1991 after singer <a href="http://en.wikipedia.org/wiki/Hiroyuki_Takami" target="_blank" title="Hiroyuki Takami">Hiroyuki Takami</a> performed as a guest vocalist for upcoming songwriter/producer <a href="http://en.wikipedia.org/wiki/Daisuke_Asakura" target="_blank" title="Daisuke Asakura">Daisuke Asakura</a>. From the start, Daisuke Asakura said he felt a connection with Hiroyuki Takami. Copied from wiki. Quote "Daisuke Asakura said he felt a connection with Hiroyuki Takami", GOD that sounded ghey *shivers*. Anyway the song is great! but the video is... no comments. They look like <a href="http://en.wikipedia.org/wiki/Hiromi_Uehara" target="_blank">Hiromi Uehara</a> without her awesome 1337 skillz.</p>
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<title><![CDATA[Double Awesome]]></title>
<link>http://spraypaint.wordpress.com/?p=282</link>
<pubDate>Thu, 14 Feb 2008 19:03:32 +0000</pubDate>
<dc:creator>Tyler Miller</dc:creator>
<guid>http://threevue.com/2008/02/14/double-awesome/</guid>
<description><![CDATA[
I got the chance to check out Devil May Cry 4 and Super Smash Brothers Brawl on Saturday while at a]]></description>
<content:encoded><![CDATA[<div style="text-align:center;"><img src="http://i216.photobucket.com/albums/cc120/tylermiller808/wonder-twins1.jpg" height="376" width="500" /></div>
<p>I got the chance to check out Devil May Cry 4 and Super Smash Brothers Brawl on Saturday while at a friend’s house, lucky me right? Unfortunately I suffer from a rare disease known as drink-and-play-like-a-bag-of-ass-exia. Not to mention that there was a line a mile long waiting to get a crack at all of the joy to be had at the controls of SSBM, so I had to abdicate command rather quickly. Good thing there was a Rock Band kit ready to break out; Jeebus knows you can never be too drunk for that.<!--more--></p>
<p class="MsoNormal">&#160;</p>
<p class="MsoNormal">&#160;</p>
<div style="text-align:center;"><img src="http://i216.photobucket.com/albums/cc120/tylermiller808/SSBB20Sonic.jpg" height="329" width="400" /></div>
<p class="MsoNormal">SSBM</p>
<p class="MsoNormal">From my scant time with the game I can tell you this… there are some really good players out there. GO PRACTICE WITH MELEE BEFORE YOU PLAY THIS GAME AGAINST ANYONE! Otherwise you will lose badly. Still, I liked the game even if there is so much shit happening on screen that it’s hard to tell if your blows are even landing. Watching a Sonic/Solid Snake team get walloped by a Mario/Link duo on a Metroid –inspired level is pretty sassisfying, but I would like bit more precision. I could only imagine would come with a sixaxis or 360 controller for an input. Sigh, we always want what can not be.</p>
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<p class="MsoNormal">DMC4</p>
<p class="MsoNormal">You know, to be honest, I’ve never been that big a fan of Dante’s wise-cracking, demon-slaying or white haired bang-flipping. I’ll take the torso rending exploits of Kratos over Dante’s perversion of classic European literature any day. But I gotta give the game credit. It felt really fun. I’m chalking 51% of it up to the television it was running on (a huge, sleek, and breathtaking 52 inch 1080p upscaled Panasonic) and 49% to the actual disc in the tray. After a few minutes of play as Nero, you are skilled with the basics of Genki chopping and imp skewering. I knew I was hooked during the first battle you encounter with a Balrog-esque Minatour.</p>
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<p class="MsoNormal">In closing I would like to say that I have had very little time with these games, and still feel pretty pumped about what they bring to the table as far as gameplay (SSBB) and graphics (DMC4). If they only had <a href="http://threevue.com/category/cheevers/">Cheeves</a>.</p>
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<div style="text-align:center;"><img src="http://i216.photobucket.com/albums/cc120/tylermiller808/Nicalodeon022.jpg" height="327" width="245" />&#60;---drunk</div>
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<title><![CDATA[Devil May Cry 4 - From a DMC Veteran]]></title>
<link>http://xboxoz360.wordpress.com/?p=711</link>
<pubDate>Tue, 12 Feb 2008 23:33:01 +0000</pubDate>
<dc:creator>Shadow Wave</dc:creator>
<guid>http://xboxoz360gamer.com/2008/02/13/devil-may-cry-4-from-a-dmc-veteran/</guid>
<description><![CDATA[Devil May Cry 4 - From a DMC Veteran

By Shadow Wave
©2008 Ben Cadwallader 
     Capcom&#8217;s fou]]></description>
<content:encoded><![CDATA[<h1><font color="#808000"><a href="http://xboxoz360.wordpress.com/files/2008/02/devil_may_cry_4_481.jpg" title="DMC4#2"></a>Devil May Cry 4 - From a DMC Veteran</font></h1>
<p><img src="http://xboxoz360.wordpress.com/files/2008/02/dmc-header.jpg" alt="dmc-header.jpg" height="130" width="459" /></p>
<p><b><font color="#ff6600"><i>By Shadow Wave</i></font></b></p>
<h6><i><font color="#800000">©2008 Ben Cadwallader </font></i></h6>
<p><a href="http://xboxoz360.wordpress.com/"><img src="http://xboxoz360.wordpress.com/files/2008/01/xboxoz360_icon582.png" alt="xboxoz360_icon582.png" align="left" /></a>     <i>Capcom's</i> fourth Devil May Cry game is finally out on Xbox 360 and PS3. Does it live up to the quality of the first and third game? Or does it fall down into the pits of hell like the second game? Well the game certainly is great, but it does have some major issues which cripple the player with the moments of "why?" or "not again!"</p>
<p>The game brings new life to genre with a additional character named Nero; who has a demonic arm that lets him do many cool things which players have never experienced from playing as Dante. With the new good inclusion, also comes repetition, and a lot of it. Want to know more? read on.</p>
<p>The main focus of the game is aimed at our new character to play with, Nero. He's a member of a demonic cult: The Order of the Sword. Who's girlfriend, Kryie is also a follower. The current ceremony is interrupted by the surprise visit of Dante, who assassinates their leader. This in turn leads Nero to find and investigate the reason of his assassination and the true meaning of The Order of the Sword.</p>
<p><a href="http://xboxoz360.wordpress.com/files/2008/02/devil_may_cry_4_661.jpg" title="DMC4#1"><img src="http://xboxoz360.wordpress.com/files/2008/02/devil_may_cry_4_661.jpg" alt="DMC4#1" style="width:204px;height:126px;" height="210" width="400" /></a><a href="http://xboxoz360.wordpress.com/files/2008/02/devil_may_cry_4_481.jpg" title="DMC4#2"><img src="http://xboxoz360.wordpress.com/files/2008/02/devil_may_cry_4_481.jpg" alt="DMC4#2" style="width:204px;height:126px;" height="210" width="400" /></a></p>
<p>The Gameplay of Devil May Cry 4, has not changed at all from previous titles in how it's played. But, with Nero, there are not many similar moves, so even veterans may have to relearn how to play. Nero's main force of attack is by using his Devil Arm, commonly referred to as The Devil Bringer. This is basically a powerful grab and throw tool. The arm has the ability to grab enemies from afar and bring them close to you, or visa versa.</p>
<p>Once enemies are close you can then initiate a grab or throw depending on the enemy. which he will grab the enemy and perform quite a damaging and unique attack. The most fun part of this, is once combined with some moves such as Air Hike (double jump) you can string together many, many air combo's as all these grab moves can be performed in the air as well!<!--more--></p>
<p>Each grab will lift you back up in the air, and once the enemy hits the ground, you just pull them back up with your arm, and repeat! The main fun of the arm is using it against bosses. Each boss at some stage of the fight will give up for a minute and take a rest, this is your queue to run up and perform a really awesome attack similar to those found in <i>God of War</i>, but without the button pressing so, you can actually enjoy watching these sequences. Better yet, these grabs are completely optional and each boss can be beaten without it.</p>
<p>The main issue with the arm, is that even though it is a single player game, it is overpowered regardless. During normal fights the arm fares pretty well against most foes and doesn't make the game seem too easy. But against bosses, I found myself using the arm for every part of the fight.</p>
<p>As I mentioned above, the arm can be used to stay in the air and pull yourself towards enemies. In each boss fight, all I did was stay in the air and perform the standard mid-air sword swing. This avoided 80% of attacks from Bosses, and proceeded to make each boss dead within 2 minutes. While that was cool to beat them so easy, it felt quite cheap compared to previous games which were much more difficult.</p>
<p>Besides the Devil Bringer, Nero comes with a sword named the Red Queen. <i>Capcom</i> have tried to make the sword a bit more interesting by adding a EX Gauge to the sword. This is basically portrayed as revving up your sword. Revving up your sword makes all your attacks look a lot cooler and do a bit more damage. But once again, it does not beat the power of the Devil Bringer.</p>
<p>Anyway you rev your sword by pressing the Left Trigger, you can rev it to light up 3 blocks next to the EX gauge. Each block corresponds to 1 attack. Which in my opinion makes the feature quite pointless. It takes about 10 seconds to rev the gauge up, but you lose all the effort in 3 attacks. But never fear, revving it manually may be a chore but, you can also raise the gauge in a lesser known way.</p>
<p>When attacking if you can hit the Left Trigger at the same time as your sword connects with a enemy, you will automatically gain one block on your EX gauge. If you can keep this up, you can string many of these together to perform a much stronger attack, but you have to be extremely precise. Later on you can acquire an ability to fill your gauge not by one, but up the whole way. Once this ability is acquired then the EX gauge truly becomes quite helpful.</p>
<p class="MsoNormal">Nero also packs a Revolver gun named the Blue Rose. Unfortunately, fans of the previous games may be totally let down as firing one standard gun hardly measures close to the coolness of Dante's Dual Hand Guns. It can do two things, shoot rapidly. Or you if you purchase the ability, you can Charge your gun for a stronger attack. I found myself not using Nero's gun very often, I mainly used in boss fights while they were running around in the distance.</p>
<p class="MsoNormal">Once players adjust to Nero they will find playing him very enjoyable, the pace in fighting is a beat more steady than compared to playing as Dante in previous titles. Which for some may be good, and some may not. The difficulty of this games standard mode (Human) is much more forgiving than previous titles, newcomers to the series will not have much of a hard time here. Whereas Veterans of the game will find it very easy. I completed the game without basically using a single item and I never died.</p>
<p class="MsoNormal">Veterans or players of the old games may notice some strange things here, which may get on their nerves. In previous titles as Dante, you would travel around and collect new weapons and abilities. But for the case of Nero, you will find this doesn't happen. Besides the first thing you acquire, most things you collect serve as a measure to complete puzzles rather than giving you a cool new arsenal.</p>
<p class="MsoNormal">Then a few hours in you will finally come to what you think is a new weapon to muck around with, but it terms out just to be a ability that many players would be wondering why wasn't it there earlier. While disappointed this new ability is exciting enough to be forgiving that it was not a fully fledged weapon.</p>
<p class="MsoNormal">About halfway through the game is when things start to turn bad. By this time, you have already seen about 90% of the environments you will explore for the second half. The brighter side to this, is you play as Dante! Dante is back as a playable character, and plays almost the same as when you saw him in Devil May Cry 3, but looking much more awesome in every way.</p>
<p class="MsoNormal">Dante has his 4 play styles to use in battle, Gunslinger, Royal Guard, Trickster and Sword Master. Each with their own unique abilites. This time each style can be switched to on the fly. So having to pick a specific path to follow is not a issue. Dante has his Shotgun and the famous Ebony and Ivory dual handguns to shoot foes down with. Dante also has his standard Rebellion Sword also which has basically the same moves that we have seen before. These new additions get placed on the controller to where Nero's character specific moves were.</p>
<p class="MsoNormal">The sudden game play change may be a slight hinder at the beginning. Getting used to a new character with very different game play mechanics can be a bit hard for people new to the series. But for veterans you'll be back in the fight after 5 minutes. Dante can be seen as a harder character to play as, as some of the cool features Nero had are gone, specifically the Devil Bringer that most players would have come to rely on. You can no longer can you pull enemies towards you, or pull off strenuous combo's in the air safe from harm. You have to rely on getting his moves down pat in your brain.</p>
<p class="MsoNormal">You can't help but feel cheapened when playing as Dante. It's basically as if <i>Capcom</i> cut the game in half, and treated you to a expansion pack. Dante will basically backtrack through every area Nero went through. Even though your having a lot of fun with Dante's new cool moves.</p>
<p class="MsoNormal">You wonder why they couldn't add at least one new Dante specific area which is new. But alas they do not. As all these environments you have already been through you will cruise through Dante's sections quite quickly compared to Nero's. Meaning the 2nd half of the game is a lot shorter than the first. Even most of the bosses you fight as Dante, Nero has already fought.</p>
<p class="MsoNormal">Dante's best part however, is they bring the game back to it's roots, Dante will be collecting new weapons and abilities throughout his playable time. This will give everyone who wanted to find some new weapons the stuff they crave. You will find some new and some old weapons, that will give players all they need to enjoy the game while playing as Dante.</p>
<p class="MsoNormal">Boss battles are quite unique for each fight, which is a main focus of the Devil May Cry series, in design and the way you fight them. Although none require you to think too heavily about how to kill them. They are always fun to fight. But, be prepared to fight most of the bosses in the game 3 times, which does get a bit repetitive. Because their strategy does not change at all.</p>
<p class="MsoNormal">Players collect Red Orbs that you find after each kill to purchase healing items and a few other goodies that keep your character alive. At the end of each mission, you will earn Proud Souls, the amount you get is determined by the ranking you receive for the complete mission. These Souls are what is spent to buy new moves and abilities. Expect to play through the game a few times to have every move available to your character. You can refund your souls at any time, should you decide you want to try out some new abilities so experimenting is a welcome part of the experience.</p>
<p class="MsoNormal">Players can expect to come across a standard set of environments seen in most of the series and some new unique ones such as a Snow area, and a Forrest.</p>
<p class="MsoNormal">Single Player can last between 8-15 hours depending on the player which is quite acceptable in today's standards. And has 6 difficulties to play in, beware some are difficulties almost impossible!</p>
<p class="MsoNormal">Devil May Cry's fantastic cut scenes are as good as ever, violent and action packed, expect to watch a some of these a few times as they are so well done. And are definitely going to get your adrenaline pumping for the fight to come. I don't want to spoil any of these cut scenes so we'll leave it at this: Brilliance.</p>
<p class="MsoNormal">Graphically Devil May Cry 4 shines, mainly due to having 60 FPS, the game runs totally smooth, and it's very noticeable and appreciated. Nothing is missed in it's animation and just looks so much more alive on your Television. The game has some shadow issues. most notably in the Forest area. Quite often shadows will be completely jagged or have lines through. your characters shadow will often be clearly blocky and it's very noticeable when you are not fighting. Thankfully 60 FPS, makes any slight problem forgivable.</p>
<p class="MsoNormal">The musical score in the game is almost identical to previous games, Heavy Metal aimed for the adrenaline rush, whether that being a good or a bad thing is up to the individual. I believe it's a bit too similar for my liking. Sound effects in game are not fantastic but by no means bad. The sound and music quality is raised a lot in cut scenes.</p>
<p class="MsoNormal">Whether your new to the series or a veteran, you'll be welcome to find the game is very enjoyable and will fill you're thrust for something different that a shooter or for the wait for the upcoming Ninja Gaiden 2. While Devil May Cry 4 has it's issues, these can surely be overlooked to what is a very enjoyable game with a lot of replayability. It's a great game that should not be skipped this year!</p>
<h1 class="MsoNormal"><font color="#808000">8.75/10</font></h1>
<p class="MsoNormal"><i><font color="#800000"><b>©2008 Ben Cadwallader</b></font></i></p>
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<title><![CDATA[Devil May Rumble]]></title>
<link>http://tirminyl.wordpress.com/?p=184</link>
<pubDate>Mon, 11 Feb 2008 00:53:30 +0000</pubDate>
<dc:creator>tirminyl</dc:creator>
<guid>http://tirminyl.pl.wordpress.com/2008/02/10/devil-may-rumble/</guid>
<description><![CDATA[So I picked up Devil May Cry 4 today. I knew I was going to pick this game up therefore I decided to]]></description>
<content:encoded><![CDATA[<p>So I picked up Devil May Cry 4 today. I knew I was going to pick this game up therefore I decided to order a DS3 from <a href="http://www.play-asia.com/" target="_blank">Play-Asia</a>. I ordered a white one because I am cool and I would know easily which is mine when people come over. First off, I love the DS3 controller. It has a better feel to it that the sixaxis and I guess I did miss rumble a bit. It fills that void I have been missing in some of my games. Now I can't wait to finish Ratchet and play through Uncharted again. I believe Heavenly Sword has it as well so I must finish that a second time.</p>
<p>Anyway, I popped in DMC4 and performed the mandatory install. I was lead to believe that a cool anime video of some sort would play during the install process....no it was a slide show with text and it repeated itself until it finished the install. As far as load times, well, there is about 2-3 seconds of loading in-between levels. Kinda pointless considering the 5gb install. Uncharted still is the king of seamless transition between levels and seeing no loading screens unless you died. It even had a lesser size of data stored on the HDD. Though, I guess I can't complain since DMC4 is a multi platform title. The intro scene is completely bad-ass. Actually all the cut-scenes in my 2hrs of play have been simply stellar. So I will leave my game-play at that. Time to watch a movie and get ready for wonderful work tomorrow.</p>
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